The fight for survival is on! OverDose is a class, team & objective based multiplayer game set on a post-apocalyptic Earth. With gameplay in the tradition of classic games such as Return to Castle Wolfenstein and Enemy Territory, melded with up to date gameplay mechanics and movement, OverDose is a unique blend of online action, team play and of course, lots of gore. Using id tech 2 as a base, OverDose features updated engine features like full real time lighting and shadow mapping, physically based rendering, particle and physics simulations and more. Plus, in classic id Software tradition, our engine and game are fully moddable and scriptable, meaning even amateur mod makers can bring their own creations to life with ease. This isn't war... It's an all out apocalypse!
Oh balls! Guess what's coming for OverDose very soon...? :D
physics?
You have balls... Yes i know.
Like TheFrog4u i assume is rigid body physics?
Yup, complete rewrite of all physics and collision code, allowing rigid body physics. Of course the way we will handle this on bodies is still up in the air atm, due to the fact when you die you don't "die", you go down to be revived first, before you die. But physics to animation like that can be quite tricky in spots, so its something we need to look into.
However the map will be littered with lots of physic objects that don't have much weight on gameplay, but are good visual flair, like cans, boxes, and sexual turnips.
I like the sound of that. :)
What a load of balls.... I like!