Outlawed Steel is a Beat ‘Em Up set in a post-apocalyptic industrial world, where the player is a bounty hunter making his way through hordes of punks. The game is heavily based on the player’s skills and reaction time as well as speed to give an input at the right timing. It will rely on parries and dodges to stay alive and attack in the windows of opportunity between the enemies attacks. The player needs to be focused most of if not all of the time.

Post news Report RSS #2 - Outlawed Steel - DevLog

Short article about the announcement and development of Outlawed Steel, more specifically, some sketches and thumbnails regarding areas of the game as well as the change of name.

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Hello Everyone!!


This is the second article for our game, now called Outlawed Steel.


Yes! We finaly chose a final name for our game, "Outlawed Steel", referencing the theme and setting of our game as well as its environment, which is a Sci-Fi industrial world featuring robot cowboys, and specially our main character, a bounty hunter.


Now, moving on to the sketches and thumbnails of the areas talked about in the previous post.

Starting of with the first area of the game, a spacious western saloon where a fight will breakout.

Area1Thumbs3

Area1Thumbs2

  • These are 6 thumbnails of the first area(saloon)

image 1

  • This is the start of modelling said area, where we can see some beams and stairs/platforms for the second floor, as well as a bar on the first.


Next, we have some thumbnails for the second area of our game, a spacious abandoned factory inside, with hug beams still somewhat keeping it together.

Area2Thumbs1

Area2Thumbs3

  • Thumbnails and sketches regarding the interior of said abandoned factory.

We also have a prototype in the works which we will post about very soon... :)

Thats it for this week!! See you soon!!


Thank you for your attention.

Stay tuned for next week!

TTTLogoT

Toasty Toad Towers Studios


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