OreSome is a 2D strategy game about ore -- exploring space for it, fighting aliens for it, blowing up planets with it. Build a network of frames and bots to defeat your enemies -- or just throw a sun at them. In a dying, decrepit universe full of foes, build up your forces and mine your way to the top of the food chain to explore further and further out into the void. By the time you're ready, you'll be powering light speed jump drives with stars, building Death Star style super weapons with black holes and in charge of the largest scale mining operation ever known to man -- all working for one of humanity's least scrupulous corporations -- and there's a lot of competition.

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Alpha 0.58 Strange Rotation (Games : OreSome : Forum : Bug Reports : Alpha 0.58 Strange Rotation) Locked
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Aug 2 2013 Anchor

While creating a ship with the shipyard, my ship started to slowly rotate and drift off to the left. The rotation got slightly faster later on, just fast enough to totally interfere with my projects. There was no apparent cause of this and it could not be stopped. I tried disconnecting the builder bot from the command frame, to no effect. Countering the spin with boost bots only caused the ship to rotate the other way instead, and anchors as well as frozen mode only slowed it down. Hope this gets fixed, it really messed my ship up. I finished it in the end, but it took a lot longer than I wanted.

Aug 3 2013 Anchor

I've seen this before a couple of times - it's a physics engine bug. Unfortunately it's hard to fix, but it's on the list.

It seems it can be improved by using fewer welded hardpoints, but obviously that's not a solution.

Aug 3 2013 Anchor

Well, at least there's something to help for now

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