OreSome is a 2D strategy game about ore -- exploring space for it, fighting aliens for it, blowing up planets with it. Build a network of frames and bots to defeat your enemies -- or just throw a sun at them. In a dying, decrepit universe full of foes, build up your forces and mine your way to the top of the food chain to explore further and further out into the void. By the time you're ready, you'll be powering light speed jump drives with stars, building Death Star style super weapons with black holes and in charge of the largest scale mining operation ever known to man -- all working for one of humanity's least scrupulous corporations -- and there's a lot of competition.

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Alpha 0.54 Made a frame design... unfortunatly i have to post it in this part of the forum. (Games : OreSome : Forum : Bug Reports : Alpha 0.54 Made a frame design... unfortunatly i have to post it in this part of the forum.) Locked
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Jun 13 2013 Anchor

Hey again.

So yeah, I made a frameship and I tried to reload that plan to finish the final parts but instead, it just decided to destroy itself almost instantly...
Then i tried to launch in frozen mode but it still destroyed itself... just waaay slower.

Here is a taste of what i mean: Uploaded.net

So from what I have seen, the game seems to mess up the distances of the binder bot's bindings which causes the once tamed black holes to go completely wild again.

Edited by: ataaron

Jun 13 2013 Anchor

Apparently, it decides to spawn several black holes per saved black hole. This should be an easy fix - it'll be 0.56 though, 0.55 is already on the way up. Design looks cool though, before it explodes :)

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