Onis is a turn-based strategy game with a focus on simplicity and ease of use. All of this is wrapped in a distinct Portuguese style, giving it a unique feel, but also enhancing its core gameplay.
Our team is proud to announce that Onis is launched!!!
New features and art ready to implement in the game. In the final of the article there is a video of the actual state of the game. Enjoy!
devlog #12 implemented features and in-game art
This DevLog will show the process developed this week. Starting with some sound design and UI to the modeling of characters and textures.
devlog #11 viana docks
Today we are back on Varencarres island for final touches on our boat. This logbook will show new mechanics and some bullet points developed on the last...
devlog #10 implemented features
Logbook, day 77, cloudy Beautiful docks, all around the world!!
devlog #9 the 6 docks
Logbook, day 70 Every boat needs a flag and ours isn’t an exception.
devlog #8 flag
Logbook, day 61, morning We manage to get to the other side of the island.
devlog #7 varencarres island part 2
Logbook, day 55, afternoon We've been on “Varencarres Island” for three day, it is our first stop.
devlog #6 varencarres island
Logbook, day 47 For the last three days we have been rammed by a minke whale!
devlog #5 minke-whale
Day 40, Easter island, weird faces, and a green meadow. The sky congratulates us with a sunny day. We land on an Island with a fantastic view, according...
devlog #4 easter island
Day 40 of the journey, We finally dock in an incredible new world, wherever we look we see fresh fruit and people talking.
devlog #3 viana docks
One week on the sea… On the bow of the ship, it was drawn the game, everything for this trip it is now prepared!
devlog #2 sailing with the waves!
Day 23 in this island. Without much we found ourselves building a boat. Time to set sail!
devlog #1 set sail!
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