Omega: Tale of the End is a fantasy game. Which is a re-imagining of Devil Stone, with a far more darker story focused on humanities true intentions.You play as Gilliad,a child born from a terrible cult who seek the destruction of Terra. Gilliad will have to keep his wits about him to discover his heritage to The Cult of Omega. Or watch the world burn with the Resurrection of Omega.
So it's been a while, a lot has changed and due to personal issues and previous creative burnouts, it's been quite awkward to devote time to Omega. However I'm back on track and currently the game main story is 65% complete. I'm still unable to get a rough idea of when this will be out.
In terms of story it's coming along rather nicely, and the characters and plot have been slightly changed to better suit the narrative of what I'm going for. Every character has been fleshed out to make them more relatable and more human than ever before.
As I reach another Milestone I'll let you folks that followed the game so far know of any substantial changes. Also shout out to Zergem for both Creative input and some amazing art design. Check out his project Angel Feathers as It's going to be good one to keep an eye out for.
Xenifon - Signing off.
A quick Summary of whats happening so far in terms of progress with Omega: Tale of the End.
This is a short update on the progress to Omega: Tale of the End.
With this report I will clear up why Devil Stone has been altered.
Xenifon just wanted to let everyone know that he'll be absent for a couple of weeks.
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