Addictive game that combines elements of classic 2D platform games like Prince of Persia, Flashback, SuperMetroid and current indie games like Limbo, Braid, Rogue Legacy. With challenging puzzles and deadly traps introducing several obstacles. ESCAPE, RUN, JUMP and SURVIVE this unexpected adventure. Conquer your freedom, solve the enigmas and find the tips of the past. The target of this misfortune is a young school boy, it could been anyone at some point in life. Our anonymous, named No Hero, has your daily life interrupted and, without apparent explanation, awakens in the bottom of an abyss: an abstract and hostile environment. Lost, afraid, and without help from anyone, the young man begins his journey searching for answers. Do not think that the road to redemption will be a walk in the woods! Many mysteries and traps will arise at every step of your journey.
We always try to listen our players feedback, understanding and seeking an alternative to enhance our designs with the challenge of surprise and satisfy them.And so we hope with this package of updates: gameplays recording tool to mobile, more difficulty levels, online rankings for webplayer/ browser, more sensitive controls! Check out No Hero - Renaissance - version 1.3.2
» No Hero - RenaissanceWe come to No Hero 1.3.2 and since its launch it has been a constant search for bug fixes and stabilization for better performance on multiple devices.
In version 1.2.9 we had already modified the whole controller’s system for both the “Survivor mode” and “History mode” leaving the controls more responsive and sensitive. Therefore, we were able to improve the gameplay by giving greater control to the player character.
Since version 1.3.0 we had modified all level management systems and difficulty in “Survivor mode”, offering a gameplay more fair and a more balanced progress, by split it in 3 initials categories: 0 to 50 –easy level, 50 to 100 – average level and 100 to 150 - hard level and so on. In version 1.3.2 we revised and readjusted the difficulty’s module creating even more possibilities and improving the challenges.
With the increased interest for broadcast and gameplays’ videos, we realized that this would be something very cool and fun to implement in No Hero, both by the different possibilities of comparison of moves, with the competition between friends or even a way to report problems due to the large number of different devices in the global market. Try it and share the video with us showing your experience playing No Hero.
We’ve implemented in the current version the Review button and the pop-up at specific times to remind the player the importance of feedback and evaluation of the game.
After several adjustments, we have implemented the online ranking, running independently of the portal, thus allowing the competition between player, regardless of which website they are.
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