Game is in super pre-alpha state, images are not part of final product. New outbreak is 2d Top Down survival game. Sandbox open world offers you many ways how to survive. You will need basic needs such as food or water from looting buildings and houses. When all the supplies are gone, your only chance is hunting and farming. Trade guns or craft various things. FEATURES: -scavenging for food and water to keep you fed and not to die from thirst -sandbox, open-world ( do what you want, whenever you want, no straight line campaign or mission!) -full inventory and looting system. -full wilderness system, skin animals to get food and leather. -use various traps to capture wild animals! -zombies with fully working AI -rare bandit camps which will react to you by your reputation standing to them, you can also trade with them -crafting system -skill tree system -line of sight system. You never know what could be inside the house -get a dog who can fight with you
I have released some game developer builds for the developer team only. We have now almost every system working in the game as planned. I have improved AI pathfinding as well as fixed many bugs past few days.
Also added new Icons to game like bleeding, cold illness, exhaustion and other.
I have added infection system to the game.
This was planned as part of the little story, how this all happened and how the infection spread.
You will need to take antidote against zombie infection every 24 hours or the effects of mutation will start to show. If you do not take your antidote or you just do not find it. You will start to loosing reputation with some survivors, as well as other infected people ( zombies ) will not attack you until you provoke because they will know you have virus in your body as they do.
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