Call of Duty: Zombies Quake demake "NZ:P" for the PlayStation Portable & VITA, Nintendo Switch & 3DS, Windows, Mac, and Linux.

Report RSS STG-44 Animation Demonstration
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hende416
hende416 - - 1 comments

(buried)

I am a man from china.If someone want to learn chinese,please contact to me

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Verendus Creator
Verendus - - 184 comments

Not very relevant to the video, eh?
Cool video effects!
They're looking okay, just a little stiff.
If someone shows me how to do animation in Blender, I'd like to try my hand at animation :P

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UrbanKid
UrbanKid - - 200 comments

oh yeah i don't use blender or bones i still use QUAKE MODEL EDITOR 3.1
because i need someone to teach me....T_T i tried to find lots of videos on how to animate it didn't help...

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teslaband
teslaband - - 48 comments

i am am man from hell. Please go there.

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RustySpannerz
RustySpannerz - - 641 comments

This is surprisingly good! Keep it up!

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DarkPivot
DarkPivot - - 699 comments

Yeah, they're kinda stiff, needs a little work, still cool though.

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Mobster103
Mobster103 - - 915 comments

just for the record this isn't done by me lol

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211476
211476 - - 269 comments

good, but the magazine removal/replacement needs more frames

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pyronious
pyronious - - 332 comments

robot reload! xD what about keeping the magazine out longer, making the gun look like it resists when removing magazine, and same for putting a new magazine in :) also make the gun move when pulling handle. GJ so far!
(you could look for stargateUnreal here on moddb, and look at the ak47 reload, its not perfect either but just to giv e you an idea)
anyways a fix for this anim is quite easy, just move it along Y axis when handling with the magazine and move it Z axis when pulling handle :)

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Biodude
Biodude - - 2,029 comments

yea, dont just base your animation limit on kurok's weapons as replacements, make the clip go all the way down and such

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Derb
Derb - - 189 comments

One thing i dont like is the sprite when the bullets hit the cement... i know htat ha nothing to do with anims (withc i think are aweseom) but i think that its a little to much sparks.

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Pierre101
Pierre101 - - 205 comments

same

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Mobster103
Mobster103 - - 915 comments

Don't worry I will redo this for whoever made it

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acidnt69
acidnt69 - - 6 comments

when you reload on a NON-empty clip, you dont need to pull the lever thing back. only on an empty clip you do. (just saying)

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psp97
psp97 - - 5 comments

can you use maya?

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MattB1023
MattB1023 - - 90 comments

I'm sorry if I sound like a troll, but i think those hands look FUGLY. Not that I can do a better job myself, but they look... bad.

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Description

A short little video showing off the STG-44's new animation.