that and ds zombies temple a little, also for a long time I wanted to make something like that, idea came up after watching psv game and I started to build it from there.
It was a joke. I was referring to the image/graphics/etc being able to easily run on the psp. Which is obviously impossible, thus I implemented obvious sarcasm as a joke.
In all seriousness though, if the map is in the 1.5mb-1.7mb range, you use small texture sizes, and if the waypoints aren't a mess then I'm sure it should be able to run on the psp.
Also you guys keep saying that NZP is being re-coded to run on less code; which in turn will result in less lag. Anyways, I have no idea what you guys are doing behind the scenes. Fun fact: The first map I had ever made for NZP was named "Temple",(heres a tinypic link to how many downloads it has, keep in mind that I had to release a few updates) I42.tinypic.com
Sorry for the long post. I wish you luck with your map. Your a great mapper ju[s]tice.
Thank you, bsp name can be different for my map, but for name in selection menu I would like to keep it 'temple', psp can run maps which are over 4 mb or more, it's all about how good the map is optimized, how clean it is and whats the brush work in that map. I try to keep my maps clean and optimized, but as I do that, my maps looks empty cause they don't have many details, for most recent maps I try to add details and optimize them as best as I can.
Nice
Nice, Shangri-La inspired?
that and ds zombies temple a little, also for a long time I wanted to make something like that, idea came up after watching psv game and I started to build it from there.
Lol that means Drieze has to change his map name xDDDDDDDDD
I'm not changing the name of "Temple" I was the first.
D:<
good idea :D
Yeah... don'1t make temple... MAKE SHANGRI-LA :3
it will be awsome i guess
i kno a better map with a temple how about the secret inka city "machu picchu" if you dont know what or where it is you can google it!!! ;)
Yeah the idea is here, now we only need the work^^
Beast Mode
New engine ?! :D
Uh ? wait you think that's...
*facepalm*
yeah, he think's that :))
facepalm indeed..
maybe one day with some millions polys..
O_O is this real? or is it NZP!?!
Nah, just the idea of your new map :)
copy from Battlefield 3
"Is it REAL" "Or is it BATTLEFIELD!"
That reminds me on the one Zombies level for DS! :D
Can't wait.
should make a small space ship map
nice graphics
yep real life graphics is always the best.
XD
Just an idea, you could make some sort of city map, like in "the walking dead", first season. Do you watch the walking dead btw?
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Do you guys not like me anymore or something? ):
cool
There should be a big easter egg in this map....maybe Nyan Cat or something else?
how do you see what the mod of the year is i look and the sh.t is stupid i cant even see what the mod of the year is or even the top 100
What engine is that? The graphics look AMAZING.
I don't think that will run on the PSP.
Ju[s]tice Dec 23 2011, 2:09pm replied:
yep real life graphics is always the best.....
The description... read it...
that´s a joke right??
please tell me it´s a joke ¬¬
This should be able to easily run on the psp.
how you can say that, if you haven't seen any part of the map?
It was a joke. I was referring to the image/graphics/etc being able to easily run on the psp. Which is obviously impossible, thus I implemented obvious sarcasm as a joke.
In all seriousness though, if the map is in the 1.5mb-1.7mb range, you use small texture sizes, and if the waypoints aren't a mess then I'm sure it should be able to run on the psp.
Also you guys keep saying that NZP is being re-coded to run on less code; which in turn will result in less lag. Anyways, I have no idea what you guys are doing behind the scenes. Fun fact: The first map I had ever made for NZP was named "Temple",(heres a tinypic link to how many downloads it has, keep in mind that I had to release a few updates) I42.tinypic.com
Sorry for the long post. I wish you luck with your map. Your a great mapper ju[s]tice.
Thank you, bsp name can be different for my map, but for name in selection menu I would like to keep it 'temple', psp can run maps which are over 4 mb or more, it's all about how good the map is optimized, how clean it is and whats the brush work in that map. I try to keep my maps clean and optimized, but as I do that, my maps looks empty cause they don't have many details, for most recent maps I try to add details and optimize them as best as I can.
i know this joke its stupid already, but i think a ps vita can run this