Natural Selection 2 is the sequel to the popular Half-Life mod Natural Selection. It is built on our own engine and will be distributed through Valve's Steam platform.
Two Unique Sides
Whether you play as one of the elite marine Frontiersmen or the vicious alien Kharaa, you must use unique strategies and your abilities to win. Marines form persistent squads to find and destroy alien hives. Aliens can choose a wall-running Skulk, pudgy Gorge, flying Lerk, murderous Fade or gigantic Onos that can smash through doors.
Real-time Strategy
Commanders play from overhead to lead their team to victory. Build structures anywhere, collect resources and research upgrades. Marines buy weapons at an Armory or build sentry turrets and siege cannons to assault the enemy. Aliens build upgrade chambers, evolve special abilities and plant traps.
(buried)
This isn't in-game, the other in-game shots and videos you've shown look good, but not this good.
This shot had time spent on it thats why, everything in there is in-engine it's not a render it's also not a "Game Play" shot but a fixed pose version of the marine dropped in a level loaded "in game" with all of sparks render abilities enabled even some that are not released in the current beta but all is intended to be included in final release. This is what you get on the highest of settings.
(buried)
Well then explain that in the description, is all.
The Transportation Security Administration seemingly just get meaner and meaner. :(
Body scanners, intrusive pat downs, bullet enemas...