Combining the very best of sci-fi and aerial dogfighting gameplay, AX:EL delivers a totally new gaming experience.Create your very own shape-shifting vehicle and dominate both the sky and the ocean.

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A big update is live... and is awesome! From ground targets to AI allies, from the sky to the sea: check out what's new!

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After a period of silence developing this game, the name changing contest and a big graphics redesign, the big update is finally here! I worked so much on this that the time passed like seconds.

It's been a while since I last posted here, let's see some new stuff.


Firstly a changelog here are some changes/addons:
- all missions are now in there
- bugfixes
- added support for teams
- added turrets
- added friendly AI
- added friendly aircrafts
- added friendly turrets
- new ground targets
- improved AI
- improved seeking weapons
- improved physics
- added enemy turrets
- improved the "HUB"
- improved water/air transitions
- added support for future cutscene integration
- fixed some glitches
- minor fixes
- minor improvements and cleanup


Here are some screenshots showing how the games looks now:

Ships

Ships

Ships

Cutscenes and more stuff are in todo list.

If you want to get AX:EL you can get it from Steam here:


or from Desura here:


Enjoy!

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AX:EL - Air XenoDawn
Platforms
Windows
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Axe_Eel
Engine
Torque 3D
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