Embark on a journey in a world riddled with secrets, where Finch the frog tries to uncover his forgotten past.
Environments
While our previous post focused mostly on the main character, this time we want to show a little bit of some of the environments we're working on.
At first the environments are made in concept form. Our concept artist Domen Kozelj has done some incredible work for our game and we want to share some of it with you today.
The Trash Hole
In the games world, every creature uses their local volcano as a trash can. A stinky place, but in this game - if it stinks it's probably important. This is a place where only evil would lurk, and Finch doesn't visit the place for the smell that's for sure.
The Forsaken Grotto
This is the first dungeon the player will visit. It will work as a tutuorial dungeon before entering the free open world. A place that separetes the frog race from the would around them. But what evil stops the frogs from traveling though this cave?
Eternal Home
The resting place of every dead soul. Inhabited only by the snow-loving race the Yetipus this place feels deserted and haunted. Remains of an ancient civilization still can be found buried beneath the snow, and not only bones and ruins.
Small sneak peek
This is a quick sketch of something that is very important to Mongrel's story. The art and gameplay is not the only things that have changed since our kickstarter - the storyline has had a full overhaul. But this is all we will reveal for now.
These are just some of the incredible concepts Domen has made for us. We strive to make every region of the game unique for the players and we can't wait to have them in playable form.
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Since Finch is so demanding when it comes to attention we put up a couple of recent gameplay gifs too.
After failing our kickstarter spring 2015, we had to take a critical look at our project. One of the problems that stood out was our core gameplay. Working...
We're almost there! In not too long we'll feel comfortable setting a date for our kickstarter. In the meantime check out these samples from the soundtrack...
Some short clips that give a glimpse into the atmosphere in Mongrel.
A quick look at some of the races and creatures that will appear in Mongrel.
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Love the background artstyle,detailed enough to clearly see what it is but faded just right to keep your eyes on the Hero. Kinda makes me think, what if Slippy was a bad ***?
Its surprising to hear that this didn't do well on kickstarter, it looks great. But I guess ppl be crazy. How about some enemies to shoot?
Thanks a lot! We have a bunch of enemies/bosses, but just a few are presentable at this point. My first article focused mostly on the changes to our main character - but we have a lot more to show. Will make sure to post more articles in the coming weeks :)