Mist of Stagnation is a multiplayer FPS/RTS hybrid that will put you into fast paced, objective based game play, in a Steam Punk world. Two teams will battle for control of the few remaining resources left on the war ridden planet, in order to advance their technology. The core game play will be based on gathering resources in the forms of Control Points, to then be used by a ‘Commander System’ to build upgrades for their team. Upgrades to weapons, vehicles, and armor to name a few will be the fundamentals for a winning team. Can you survive as the Commander, or work your way up the chain of command and lead your team to victory? Will you fight on the front lines or lead from the rear? Can you make the important decisions that will determine the outcome of the battle, or are you a natural born killer? Throw on some goggles and lace up your boots, salvation lies ahead in the Mist of Stagnation.
1st set of weapon animations in a WIP state. Render setting are on low so textures do not reflect in game quality.
Ghost riders! -
Animations are really nice, i'd only say that the rifle obscures the view a little too much while in 1st person for my taste - but that may be a design idea? - to make the user scope when they wanna be cool
very nice work on the fingers too - but the movement does make the rifle seem light - but again that may be intentional
also i do realise wip - but constructive critisism is sexy
The texture in 1P is terrible low res, you should really cosider using the next higher power of two
Its just a low quality max render, the texture looks amazing. See the other pictures to see what I mean. its a 2048 material