Millions of Minions is a dungeon crawler, in which you must strategically command your undead minions throughout the eerie caverns.
Over time, you will traverse your way upwards, from The Deep Depths: increasing your army, in order to reach the world's surface. However, you are met with never-before-seen, as well as fairly familiar, creatures with unnatural capabilities.
The world is randomly generated and so your experience will alter significantly each time you play which allows for extreme replay-ability.
Take control of your Millions of Minions and show those unnatural beings who rules the unnatural.
With your magic, extract the life force from fallen enemies and use this life force to summon minions. These minions will provide you with a shield from projectiles and as a means of attacking enemies!
Despite being plunged into the The Deep Depths, lights are still emitted.. But who, or what, emits them? That's for you to find out!
This is the final version of the demo (aside from some upcoming hotfixes).
I'll keep this short and sweet but in short, our game is a roguelite strategy game where minions (a manageable, living resource) are your main form of weaponry (with more types coming, and abilities!).
Here's some concept art for an upcoming area:
We hope you take the time to play our game, join our Discord and wishlist us on Steam. The game releases in Early Access in June.
- Matt, Founder of Head Tilt Games.
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This is the official demo for Millions of Minions.
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