MechCommander is squad-based Real Time Tactical Combat game. Take command of Zulu company from the Federated Commonwealth's First Davion Guards and liberate the planet Port Arthur from the Clan Smoke Jaguar. The game's campaign progresses through 30 different missions. Each mission consists of a number of objectives. Each mech is piloted by a mechwarrior. The more missions and kills a particular pilot has, the more experienced and valuable he or she becomes. If a pilot gains enough experience, he or she will increase in rank. The four ranks from least to greatest are "green," "regular," "veteran," and "elite." MechCommander: Desperate Measures is an expansion pack that was released in 1999. Set immediately after the liberation of Port Arthur, the player once again assumes command of Zulu company in a campaign to liberate the desolate planet Cermak in the Periphery, taken by a renegade Smoke Jaguar Star Colonel for an unknown reason.

Post tutorial Report RSS MC - Player's Guide - Darkest Hours - ExpMrg Operation 3

MechCommander Gold - Darkest Hours - "Ultimate" Expansion campaign merge. Operation 3, Mission 01-16 - The Ending chapter of the game mod! Actually i'm recreating the tactical guide for mechcommander beginners and players. Since NoGutsNoGalaxy.net is lost - the only copy of information seems to be the one on my personal backup. I upload the information with some cosmetical redesign here on ModDB.

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MechCommander Gold - Darkest Hours
Expansion customer campaign merge
Operation 3


Operation 3 - Mission 1Operation 3 - Mission 1
Original Expansion Mission 03/01 - Operation 3 start (Expansion Merge)


Operation 3 - Mission 2Operation 3 - Mission 2
Original Expansion Mission 03/02


Operation 3 - Mission 3Operation 3 - Mission 3
Original Expansion Mission 03/03


Operation 3 - Mission 4Operation 3 - Mission 4
Bengal 08


Operation 3 - Mission 5Operation 3 - Mission 5
Turncoat 09


Operation 3 - Mission 6Operation 3 - Mission 6
Turncoat 10


Operation 3 - Mission 7Operation 3 - Mission 7
Bengal 09


Operation 3 - Mission 8Operation 3 - Mission 8
DSC Raid 03


Operation 3 - Mission 9Operation 3 - Mission 9
Bengal 10


Operation 3 - Mission 10Operation 3 - Mission 10
Turncoat 11


Operation 3 - Mission 11Operation 3 - Mission 11
Bengal 11


Operation 3 - Mission 12Operation 3 - Mission 12
DSC Raid 04


Operation 3 - Mission 13Operation 3 - Mission 13
Turncoat 12


Operation 3 - Mission 14Operation 3 - Mission 14
DSC Raid 05


Operation 3 - Mission 15Operation 3 - Mission 15
Bengal 12


Operation 3 - Mission 16Operation 3 - Mission 16
Original Expansion Mission 03/04 - Operation & Darkest Hours game final


With this mission MCG - Darkest Hours Version 4 is finished. There is an bugfix and cumulative update 4.1 and it is planned to make a final 4.2 update for the built - but it won't affect the ingame content anymore. Just cosmetic and bugfixing changes in the file structure that will higher the stability of the application. I hope you enjoyed Darkest Hours. Was an honor to entertain you!

(c) by RizZen (2017) - overhauling (2020)

Previous Operation <-> All standalone campaigns - overview


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