Journey into the gritty and not particularly pleasant world of Max Payne. This third person action game features a strong storyline and an altogether interesting antihero. Max Payne is a gritty journey to the present day New York City during the worst winter blizzard in a century. The thriller pulp story keeps the players guessing right on till the end. The game shoots from the lowest slum pits to the greatest skyscraper heights, leaving behind a trail of corpses, splatters of blood, and empty brass rolling on the floor.

Description

This is a first time effort. Just started out seeing what MaxEd was about. Who would've thought making one of these games would be as much of a blast as playing. You'll probably spot about a bazillion mistakes in addition to the bazillion I've spotted since compiling it. Still lots of fun to make. Thanks to all the people who took the time to make tutorials and put all the info and textures and other such stuff concerning Max Ed on the web. Thanks to Remedy for Max Ed in the first place and the plentiful texture pack. Also for the pre-fab bottles and cans and fire extinguishers. This level was built and tested with a Pentium III 700, 512 mb ram, 64 mb GF2 video card. It is only a two-pass render in the interest of saving time. Look for the next installment of "The Facility" soon.........

Preview
the Facility
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