This project uses Roystans Super Character Controller as the foundation for movement and physics. With further modification it is meant to eventually form the basis for an advanced Unity 5 3D platforming framework; art and sound assets excluded of course.

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This project uses Roystans Super Character Controller as the foundation for movement and physics. With further modification it is meant to eventually form the basis for an advanced Unity 5 3D platforming framework; art and sound assets excluded of course.

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Mario 128
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