The kids are in BIG TROUBLE for kicking a football through their dad's office window. But instead of sitting in their rooms, bored, they decide to sneak out the back window and explore the forest behind their house. And that's where their very strange adventure begins.
Each area has a different over arching theme and challenge. Churning ships, blowing wind, even food that makes you change your size. You have to master the properties of these effects to progress.
You'll also find powerups and strange residents of this world.
Hey everyone, updating Laugh Track today. This update includes a bunch of new stuff.
First of all, I've noticed when people play this game that the Game Over screen was the biggest place to quit, so I decided to remove the life system from the game entirely. Why frustrate people? This is a challenging game and I want people to WANT to finish it.
So say goodbye to this beauty:
After lives were removed, the coins, spades and diamonds no longer had a purpose. So I added a "store" where the player (you!?) can purchase useful items from various mysterious characters in long robes.
Here are some other updated things:
An options screen:
Tons of little bug fixes and polishings. This game is really shaping up!
Work continues on the PC version. I'm having major issues with sound. For some reason, the PC version of Game Maker is refusing to play any of my compressed...
BIG update to Laugh Track. • I got rid of lives and game overs, so I added a store to use your coins at. • I added an options menu that you can use...
BIG update to Laugh Track. • I got rid of lives and game overs, so I added a store where you can use coins to buy items. • I added an options menu...
Here's the newest version as of 2/17/16. Officially, it's version 168. So much going on here! Checkpoints, saving system, bug fixes galore, updates to...
Here's the newest version as of 2/17/16. Officially, it's version 168. So much going on here! Checkpoints, saving system, bug fixes galore, updates to...
This is Beta number seven for all you Mac users out there! I'm really happy with how this game is coming along. I've squashed a ton of bugs and refined...
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