Lands of Languages (LoL) is a hobby project developed with the objective of learning language vocabulary in a fun way. Learning requires repetition, which is often boring. So here the repetition is embedded within the grinding tasks of a role-playing game, and the development is heavily focused on gameplay.
In LoL you explore a procedurally generated world inhabited by different beings, which you can capture and train in battles. These battles are the core gameplay, and your battle success depends on solving translation challenges. As your beings level up, you gradually encounter harder challenges and can explore new areas of the world. A free demo is available allowing for hours of initial progression.
System requirements:
For downloads, visit the itch.io site!
More links: Discord | YouTube | SoundCloud | Mail (contact)
Currently, LoL supports a limited number of languages with verified translation challenges. The number that are verified in a playthrough requires they are verified in both the language you pick to learn, and the base language you pick (which you know already).
In addition to the verified translations, machine translations are also available for the remaining challenges. These are marked in-game by [MT] and can be reduced/disabled. When including machine translations, LoL supports a total of 30 languages. Within a game world you can view a dictionary of translations you have encountered, and see statistics of how many correct/wrong answers you have for each translation.
To progress, you must also solve quests from different NPCs. By default, these are communicated in the language you learn, but you can also get them translated by an NPC at a cost. Currently there are 44 quests, and their translations are verified almost only in English and Danish. The purpose of quests in terms of learning is to show full sentences with words in context, to supplement the battle challenges with are primarily single words.
You can choose a random seed to obtain different worlds. Within a world you encounter different biomes, and generally wild beings become more dangerous (higher level) the further away you venture from where you start. Accounting for this, there are several square kilometers to explore as you progress. You can keep track of what you have explored on a world map. Some biomes can be hard to traverse, as the natural landscape forms different types of mazes.
Cliffs, boulders and trees form mazes in a mountainous area
Continents and biomes generated in one LoL world
In the world you will find many items such as berries/food for healing, but also items you can use for crafting tools and other items. This enables you to have an impact on the world, farming, mining and building structures.
The world also gradually changes due to seasons, day and night. A day in-game lasts 24 minutes, and there are 168 game days per year. The world features axial tilt, from polar to equatorial environments several kilometers apart, but also biomes with fantasy themes.
Summer and winter in one LoL world
Towns are scattered across the world. Here you can find buildings such as distribution centers, schools, forges, arenas with trainers, and flight centers you can fly between after discovery. As you progress you also unlock new means of transport, including sailboats and riding. Jetpacks are planned for the late game.
Caves can also be found across the world, leading to the underground cave world with different depth layers. Here you can find useful minerals for crafting.
If you consider playing the game, please start with the demo, so that you know the game works on your machine and that you are happy with the game. The demo has all features up to about level 20, with hours of gameplay where you encounter about 400 of the more basic translation challenges, 23 of the 37 available quests and about 8 km^2 to explore.
In the full paid version, the saves folder can simply be copied over from the demo to continue. The paid version currently has a level cap at 50, to balance the gameplay with number of translations, progression and leave space for future updates. By level 50 about 120 km^2 is accessible.
An arcade mode is available as an alternative to the RPG world setting. In the arcade, you can simply set up two groups of beings to battle. You can play against the computer or control both sides with the keyboard (for a local 1 vs 1).
Part of the game soundtrack is the LoL Original Sountrack (46 tracks, 77 minutes)
The soundtrack also includes 4 hours of music from different publicly available sources, including:
Lands of Languages update 1.0.4 has been released on itch.io for Linux and Windows. The update focuses on graphics improvements and new content/quests related to morphing cave- and sky-type beings.
6 new quests - related to morphing sky-type beings, cave-type beings, and a new gaping pit instance. 2 of the quests are available in the demo, and 4 expand the late game only in the full version.
9 new beings from Tuxemon: Flamdito, Fowltlaw, Marvantis, Marvillar, Noxdeus, Rhinocarpe, Shimmerain, Sniprint, Terrex
7 new morphs - for Chenipode, Katapill, Lambert, Marvillar, Merlicun, Sniprint and Wrougon.
Gaping pit: A new, rare cave instance found deep underground.
- Quest chain related to exploration
- A unique being lives here, which has important loot
Thorn forest biome update:
A new large tree, bronzefan, has been added to the thorn forest biome. It can be found in 11 different variants, depending on the season.
The base terrain tiles of the thorn forest have also been remade, and there are now four different variants depending on the local temperature and humidity.
Hydra trees are now less common, therefore they have been rebalanced so characters are more common to find on them.
Other world graphics updates:
- Three new temperate grass textures for different temperature and humidity conditions
- New highland tile textures for temperate and low temperatures
- Remade textures for swamp biome tiles (seen below) and added one for low temperatures
- Cave gravel textures have been remade (seen above)
Bug fixes:
- Fixed crash when trying to place objects/pressing Q but having no objects selected
- Fixed missing music in deep caves
- Fixed bugs when collecting truffles
Lands of Languages has been released for Linux - both the demo and full version. The game is an open-world RPG for practicing language vocabulary.
Lands of Languages 1.0.2 update: Morphing beings, 6 new related quests, and some new related items and world objects. Hundreds of new verified Turkish...
An update to Lands of Languages, mostly adding many new beings to the world from the Tuxemon RPG project, and also changing the GUI and enabling different...
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