This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...

Add file Report [UE4.21Project] FPSTemplate and Vehicle v0.2.2
Filename
FPSGoreTemplate022.zip
Category
Trainer
Uploader
Klian
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188.39mb (197,537,532 bytes)
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5 (1 today)
MD5 Hash
7e3bb292e3300880bce6b15a3c23996e
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Update v0.2.2 with new features! - New Event Dispatcher "GoreSystem_BoneHasBeenBroken" - New bone limit

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[UE4.21Project] FPSTemplate and Vehicle v0.2.2
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[UE4] Klian Gore System Demo
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Windows
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Klian
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Unrealengine.com
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