Descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union. Just one month after the conclusion of the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding. Not all have given up hope though... A group of civilians and mercenaries have banded together, paid for by Horzine, to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.

Description

My Entry to the GrindHouse Competition #Grindhouse

Preview
KF-London_GrindhouseB4
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memnus
memnus - - 8 comments

Fantastic, what could have been a bland re make is a very creative effort with an unorthodox use of the tools available, some great hidden gems and a massive layout. Impressive work. You can tell a lot of love went into this.

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Eladd
Eladd - - 4 comments

The day/night/weather transition is nice feature...very frantic in the end but due to the open environment it was very enjoyable!

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Dr.Goupyl
Dr.Goupyl - - 2,269 comments

Not much to say it's really good ! The only weakness are the French props in London especially the police cars and the "Metro" sings...

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MGSSniper Author
MGSSniper - - 10 comments

Hi yeah at the time I have to reuse some assets due to file size :(

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mrrogersbestneighbor
mrrogersbestneighbor - - 31 comments

I like the way this map looks, however I don't like one point on the map that I think is far too spaced out. People only ever hold up on one spot of the map (in front of the hotel) so we aren't able to play in much of the map itself and especially the parts that were added from the original Westlondon. Because of that, I don't really find the map that engaging compared to at least one other remake I've come across which is much more closed in.

I love the way the additional parts of the map look, it's just I've never played in them (or really anywhere else in the map) because of that wide open spot.

The day to night feature is a great feature. I'd be happy to see this in other maps.

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MGSSniper Author
MGSSniper - - 10 comments

Hi thanks for the feedback, the upcoming update (in the next 24hrs) has already addressed the open space.

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MGSSniper Author
MGSSniper - - 10 comments

Any Feedback on the latest version? Cheers all

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Guest
Guest - - 689,498 comments

The overall lightning (daylight), seems not fitting the map. Also I mentioned the the map size (including object sizes, like buildings) isnt precise to original.

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MGSSniper Author
MGSSniper - - 10 comments

Hi, the map is not a 1:1 copy but a revamp so size wise that is true.

People asked me for a day to night version that's why I done it, although it does not stay light for that long :)

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Tunnel$
Tunnel$ - - 108 comments

Well sized and designed, very detailed, nice to see the original human trader, good job.

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IndustrialFox
IndustrialFox - - 31 comments

I played this after a more standard West London remake and I really like the atmosphere and unique touches on this one. I did encounter some missing textures on light posts and billboard signs, though. Thought I should let you know.

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