Descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union. Just one month after the conclusion of the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding. Not all have given up hope though... A group of civilians and mercenaries have banded together, paid for by Horzine, to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.

Description

A village and ski resort at the base of the Alps should be bustling with tourism this time of year, however since the outbreak all has been quiet on the slopes. That is, until you and your team get here... #grindhouse

Preview
KF-AlpineVillage_v2
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scootscoot
scootscoot - - 3 comments

really like this map, really big. but the peformance does kill it a little. will you be uploading a version with PCV at sometime? id like to add it to my server if so =]

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DmitriyT
DmitriyT - - 97 comments

yes, this map needs optimization. Frame rate drops to 36 on my pc

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Sir.Yvain
Sir.Yvain - - 4 comments

In contention for my favorite map at this point, It's great! I love the feel of it and all the different varying location's and landmarks really help you be tactically minded.

Id say it could use a few things to spice it up one being falling snow. I really wanted there to be snow falling from the sky at least time to time.

The church is kinda off it seems like all the people in the town got all the garbage from their homes and emptied it into the church for some reason XD
the outside looks fine it's just the inside could be cleaned up a little in comparison to how everywhere else looks more pristine.

Then just general polish and i feel the map will be pe-erfect!

Great job on the map Motormouth! it's a hell of allot of fun.

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KasparKarloff
KasparKarloff - - 5 comments

Hi,

just played your map with a friend on our dedicated server and we noticed a few problems.

1/ at the end of most waves there was stuck zeds, a crawler at this spot Steamcommunity.com (between the middle red sofa and the computers); a clot there Steamcommunity.com (he kept on running from one wall to the fence); a bloat on a roof Steamcommunity.com and finally a scrake on another roof Steamcommunity.com

2/ the trader arrows don't work everywhere (some places they appear, other places they don't)

3/ the splatter maps are cut by invisible lines in some spots (like here Steamcommunity.com)

Nice Christmas-y map though, hope to see it fixed for inclusion in our future linux server.

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Tunnel$
Tunnel$ - - 108 comments

What OS are you running for the dedicated server?

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