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A survival shooter set in Central Asia after the end of civilization.

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Report RSS Spetsnaz V2 (view original)
Spetsnaz V2
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milo-rd
milo-rd - - 363 comments

Awesome work as always Philly!

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Mr.Walrus
Mr.Walrus - - 5,806 comments

I think you need standard army helmets, and different facial expressions. Yet I love the idea of flashbang and headshot immune :D

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salman44
salman44 - - 228 comments

I think the "default" needs a new hat

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zonbie
zonbie - - 1,299 comments

i think not :)

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SneakySoft
SneakySoft - - 340 comments

default is to close to the leader. Get rid of the whole "headshot immune" mask on top of the immune for flashbangs guy, you should give that guy protection for his ears, the thing make a lot of noise + it's also better for the player to identify the character if you give them different stuff on there head that has a different shape, almost the same shape = the same shape from a distance while playing = confusing for the player.

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Phenixtri
Phenixtri - - 3,414 comments

well spetznatz actually have helmets like that & are bulletproof to an extent. Its made with titanium + other composites & can even stop a NATO 5.56 from like 800+ meters i believe :/ I do know that the helmet does stop all non armor piercing rounds. The Flash bang immune guy is realistic. a flash bang will make him temporarily deaf but not blind :/

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Frozen442
Frozen442 - - 498 comments

Very strange face))) I think you need to add more details on the boots.
Btw, very nice HP model!

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IHazard
IHazard - - 88 comments

yea you're right, I'll do some laces in max to put onto the high poly model :)

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RustySpannerz
RustySpannerz - - 641 comments

I think the face has the 'russian' look. :P

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FishMan:E
FishMan:E - - 212 comments

Thank you! We love you too )

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PamParamPamPam
PamParamPamPam - - 1,189 comments

Cool, want to see that with texture

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P4TRICK
P4TRICK - - 526 comments

is.. that.. really ihazard/phil .. wow, you have gained skills :P

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IHazard
IHazard - - 88 comments

yeap its me :3

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aidas2
aidas2 - - 3,816 comments

"Essentially, you're ******." Looks epic!

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Kage.Ookami
Kage.Ookami - - 2,938 comments

The vest makes his legs look even skinner.

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Gulp343
Gulp343 - - 770 comments

just looking great!

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Djeeshka
Djeeshka - - 734 comments

ehm... Russian Spetsnaz covers they're faces with black masks
-> Fskn.gov.ru
Img.dni.ru

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IHazard
IHazard - - 88 comments

Spetsnaz are special forces, the different branches of special forces are numerous, so some wear the black masks and some don't.

I believe these are spetsnaz aswell:
Rms3d.com

Anyway they are going to have a facemask its just very hard to do one in zbrush, I'll do it in the texture.

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CTE4
CTE4 - - 6 comments

"I believe these are spetsnaz aswell:
Rms3d.com"

omg, theure not a spec-forces but a simple cadet soldiers)))

maybe, squad leader can have heavier arvor or faster speed than others)

INHO) create sth like a "specialist" class, sth like fast snipa/mlee guys that can essentially **** you)

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Armageddon104
Armageddon104 - - 3,128 comments

Very nice!

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stoopdapoop
stoopdapoop - - 151 comments

From a gameplay perspective it seems weird that you'd make shots to the head (which is a relatively small portion of the body) discouraged, while encouraging bodyshots, which are much easier to get. It seems like it'd make more sense to give him a lot of body armor and a relatively exposed head.

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JLea Author
JLea - - 305 comments

The facemask is supposed to break the "shoot for the head" mentality, so you have to suddenly change your aim in the middle of a fire fight.

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rossmum
rossmum - - 124 comments

While that's always a good thing (tip for the CS players - soldiers are trained to shoot for centre of mass, not the head), I'm not too keen on the facemask stopping rounds completely. It strikes me as more of a safeguard against blunt force, blades, shrapnel or other slower ballistic objects.

Still, it doesn't hurt to encourage proper shooting.

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freredarme
freredarme - - 4,357 comments

Nice !

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Third.Eye
Third.Eye - - 160 comments

Noice! :P

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HounderKnight
HounderKnight - - 1,660 comments

Coming along very nicely, great work. :)

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Camo_Ninja
Camo_Ninja - - 155 comments

"essentially, your ******"

classic

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ChestyMcGee
ChestyMcGee - - 238 comments

I agree that the "flashbang-immune" soldier should have ear protection - one of the most disorienting features of a flashbang is the sound (it is powerful enough to burst ear drums).

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JLea Author
JLea - - 305 comments

there's a tactical helmet/balaclava model coming

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Fast_Train
Fast_Train - - 588 comments

I think the "Default" needs helmet too.

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Mutant1988
Mutant1988 - - 403 comments

I'm pretty sure that riot masks don't stop bullets. At least not anything bigger than a pistol rounds at least.

As for helmets, those are primarily to protect against shrapnel. A well aimed assault rifle shot will put you down regardless.

As for the face, the only thing I find wrong with it is the "durh..." expression, with wide eyes and mouth slightly open, he looks kinda silly. But I guess you'll change/animate that, making it look better.

As for adding a balaclava to the model, I think you should add one such as a variation (These without them being regular troops, guarding areas, patrolling. The shock troops though, counter-attacking the players position, would conceal their faces. Why? Because it's cool).

Same goes for gasmasks (Again, because they're cool, no other reason needed). Though that might require a entirely different model (One in full NBC gear).

The belt pouches also look way too bulky. Might want to make them smaller, like magazine sized width, 2 magazines depth.

Reference (Do check the PRE-1991 SOVIET ones too):
Rusmilitary.com
Perhaps this specific one: Rusmilitary.com

Don't get me wrong here, it's already an awesome model, there are just minor detail requests based on my personal preference.

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IHazard
IHazard - - 88 comments

The face being blank and having the mouth open is deliberate, so it can be animated/morphed or whatever.

You're right about the pouches though, I subconsciously knew they weren't right but got a bit lazy xP, thanks a lot for those references! those are great I'm gonna get working on some new pouches now ;D.

Oh and gas masks and other headgear isn't hard to implement onto the model.

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AlekZanDer
AlekZanDer - - 2,695 comments

Cool.

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bwilliam
bwilliam - - 113 comments

is his mouth open?

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IHazard
IHazard - - 88 comments

yes, but just like how his current stance is it will change once it is rigged to a skeleton so it won't be open in-game, unless you scare him that is ;)

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Foxtrop
Foxtrop - - 1,007 comments

Russian heavy helmet rules!

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ezjamin
ezjamin - - 40 comments

Too many subdivision levels too quickly.
Makes it look kinda bloby.

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Johny11fingers
Johny11fingers - - 10 comments

HEADSHOT IMMUNE? O my gawd. That thing will be hard to kill!

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akram
akram - - 172 comments

Фу ну и рожи!

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corey365
corey365 - - 449 comments

you gotta lov the spetsnaz

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ReezeTheVampire
ReezeTheVampire - - 3,934 comments

Did you use blender to make this?

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IHazard
IHazard - - 88 comments

no it's Zbrush :)

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SteveZombie
SteveZombie - - 3,730 comments

This model is just incredible.

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Random-Gamer
Random-Gamer - - 183 comments

Headshot immune ? We'll see about that...

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p0w3rs
p0w3rs - - 300 comments

is there a crotch immune armor?

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chinaussr24
chinaussr24 - - 16 comments

At really operation spetsnaz don`t wear berets or something, they wear damn helmets! And don`t make them wear gorka, pls.

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Description

These guys are all wearing heavy body armour, attack with extreme accuracy and aren't afraid to use grenades and flashbangs. Essentially, you're fucked.