Intruder is a tactical and stealthy FPS where the most cunning, not the twitchiest, player wins. A wide array of gadgets, the new Balance System, and highly interactive environments make for intense CQB and long-distance encounters.

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Hello everyone and welcome to Intruder update build number 1429!


This update has been a huge undertaking with almost 100(!) test builds before this final release between 1337 to this. In it we have the completely new Inventory and in-game menus and UI, along with a bunch of changes under the hood!

New Additions:

New Inventory System!


  • The puzzle grid has been replaced by a robust slot system. Carry two large items, one holster item, and 12 small pack items.
  • Ammo is now a separate item in your inventory allowing you to drop and share.
  • Use drop button or right click to drop.
  • Attachments like the red dot are now removable (removable pistol suppressor coming soon).
  • Dropped weapons will now come with their attachments.
  • Auto-attach options
  • Rebind items by clicking and pressing the slot/number key of your choice
  • Saucy descriptions for each item oooo (Thx Ry & Matt).
  • Drop item, pick up item, and defuse item sound effects added.
  • Ammo pickups added to official maps since weapons and ammo are completely separate items now
    • You cannot pick up a gun only with extra ammunition.

New in-game menus and UI!

  • Binoculars HUD revamp.



  • Objective menu with blue print maps of different floors and icon legend. Will still work with old map maker maps 4-panel style objective images.



  • Spectator view revamp with responsive control hints.



  • New player team menu and player info panels with controls and options

Behind-the-Scenes Updates

  • All new item code system under the hood should allow for *much* faster new item/gadget/weapon creation and the ability to easily modify projectiles and equipment sets via Intruder Map Maker in the near future!
  • Revamped collision, projectile, and damage systems for better consistency and easier updates.

Changes:

  • Explosive damage can now affect you even when ragdolled.
  • Fly cam in spectator is now bound to both the Radio button bind and F1. (Sorry people who used 'F' for something else before!)
  • Team colors are now based on Intruder/Guard. Intruders Orange, Guards Blue.
  • You can pick up multiple attachments now to share with friends.
  • Can see binoculars and note HUD even when regular HUD is hidden now.
  • Updated tutorial map to reflect new features and inventory.

Fixes:

  • So much stuff cause of the system changes lol. (Nearly 100 bugs squashed!)
  • Day and Night cycle settings sync fixed.
  • Binoculars look through wall glitch fixed.
  • Scrollwheel will no longer open doors when looking through binoculars.
  • Scrollwheel scroll can no longer be bound to other keys.
  • Fixed unlinked double doors on Mountainside.

Changes will have to be made to the Intruder Map Maker in the near future to accommodate the new systems. This means a new Equipment Manager, new Objective Tab Settings manager, etc.

Thank you so much to everyone who help test and find bugs in this update. It has been a huge one but we are really happy with the results and what it means for the future of the game. Expect some new items soon!

As usual drop into our Discord server for more about the updates and development. See you there!

Find Windows and Mac versions of Intruder on Steam!

DiD yOu KnOw ThAt!?
You can play the Last Man Standing mode on Riverside by typing /lms 1 as admin/room creator.
Community Map Showcase

Community Map Showcase

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Check out some of the cool maps made by our users in the Community Map Showcase!

Development Update and Oceanside fixes

Development Update and Oceanside fixes

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A small update, showing you what we're working on.

Intruder Map Maker 2.01 release

Intruder Map Maker 2.01 release

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Intruder Map Maker (IntruderMM) has been updated to version 2.01 making it easier than ever to create, manage, and upload your maps.

Update 1297 + Steam Workshop Support!

Update 1297 + Steam Workshop Support!

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Creating custom Intruder maps has never been easier!

Comments  (0 - 10 of 34)
Scou1yboye
Scou1yboye

Can you make it free for limited time?

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iwanPlays
iwanPlays

I suggest posting an update that no news will be posted here and where people should go :D

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vvorm
vvorm

looks like children made this game :-(

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56er
56er

Graphic may not be everybodys taste, but the gameplay is solid. Shame there is no more development.

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RobStorm Creator
RobStorm

We just released a new update on sunday... and have been releasing updates. We just don't update this blog. Go to the subreddit and chat

Reply Good karma+3 votes
Guest
Guest

were do u download ;-;

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Mauserrio
Mauserrio

I-THOUGHT-INDIE GAMES-WERE- FREEEEEEEEEEEE!!!!!!!!!!!!! D:<

Reply Good karma Bad karma-1 votes
EonOfTheNeon
EonOfTheNeon

What made you think that?

Reply Good karma Bad karma+3 votes
Guest
Guest

isn't it obvious

Reply Good karma Bad karma+1 vote
Guest
Guest

:D You can simply say: Guys, pick the game for 10 dollars.

Reply Good karma Bad karma+2 votes
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Intruder
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Superboss Games
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Unity
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#ThrowbackThursday to when @LIRIK missed his stop 🛑 on the elevator in QSwitch, a community map made by the very ta… T.co

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Community maps make gameplay interesting and make for great clips like this one where Agent Skurdge is dropping in… T.co

Sep 16 2020

The chrome extension, however, will be down while we update it. We will let you know when that is released as well.

Sep 16 2020

Should be back up 🤞

Sep 16 2020

Authentication for Intruder will be down for around 30 minutes.

Sep 16 2020

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