Hi people!
I want to talk more about my game.
Today we are talking about a system of upgrades.
(Sorry for my level of English.)
During the battle, we need to collect a certain currency, which is used to purchase upgrades.
The player ship has five characteristics. Each characteristic has two parameters.
Armor.
From the armor depends the amount of damage your space ship can withstand.
The first parameter is the maximum armor reserve.
The second parameter is the armor recovery speed.
Energy shield.
Protects against energy weapons, but does not save from direct collisions with enemies and asteroids.
The first parameter is the maximum strength of the energy screen.
The second parameter is the recovery factor.
Speed / maneuverability.
This characteristic affects speed and maneuverability.
The first parameter is the maximum speed.
The second parameter is the reduction of inertia.
Energy.
You need energy for shooting. When the energy is over, you will not be able to attack.
The first parameter is the maximum energy reserve.
The second parameter is the recovery factor.
The weapon.
The higher the level, the steeper the cannon.
The first parameter is the amount of damage dealt.
The second parameter is the rate of fire.
I remind you that the game needs your support in Steam Greenlight