A puzzle game with an abstract visual style. The goal is to eliminate all blocks from the board by moving them into one another in various ways. Some blocks have unique properties when combined. Early Access coming September 2016.
Like I had hoped, designing and developing levels for IGEO is going really well and quickly! With 12 levels down out of the promised 20 - I may be adding...
level design/development is going swiftly
Implemented the settings menu with some quality, post processing, and movement options.
added settings menu in preparation for beta release
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