Hunters of the Dead is a roguelike real-time tactical rpg. You are a "Hunter" destined to cleanse the world from the Undead... The game has 2 parts. You have to explore the cities, and conquer buildings that provide valuable resources (part 1). But each building captured may attract the enemies! The battle (part 2) is real-time tactical strategy styled, similar to the one of "Plants vs Zombies". But beware because your defending units, the "Hunters", cannot be bought with resources or revived. If the die, they are gone for good (Permadeath FTW)!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Battling the Undead hordes

News

We have been working hard on “Hunters of the
Dead” and here is a picture from the battle, showing our progress. It is in a pretty decent stage. The battle is pretty much finished and we already have the minimum require features for launch. As you can probably understand the battle functions pretty much the same way as in “Plants vs Zombies”. Except for that the Hunters are not “rooted” so the player gets to be more active.










Onto some more specific details now. The game is roguelike, as we have already mentioned, and with every roguelike game, the real challenge is the “Restart” point. It seems very easy for the player, after a long run, to say “Fuck it, I am done with it”. So the trick is to provide the player some bonus on every restart proportionate to the success of the last run. Two possible scenarios exist right now. To provide the player with additional “slots” so that the player can start with more hunters, or to have him unlock new characters to start with. The second one is obviously better, but needs extra content to be created. We will figure it out sooner or later.

Happy Hunting!

Our first Characters

Our first Characters

News

So it's been a while since our last update, but we've made a lot of progress since then. We got our first characters and enemies ready.

The First town

The First town

News

So the first buildings and their functions have been created and we would like to present them to you!

Comments
DiamondBorne
DiamondBorne

Very similar to the Rebuild series in concept. But still interesting.

Reply Good karma Bad karma+2 votes
Traptics Creator
Traptics

Indeed the concept is similar, but we will have a RT battle and multiple levels, with different tasks. Nonetheless whoever liked Rebuild will like Hunters of the Dead too.

Reply Good karma+1 vote
Coded_Ninja
Coded_Ninja

This looks cool! Sure am gonna follow!

Reply Good karma Bad karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Twitter

Latest tweets from @trapticsgames

Time to spread the word around Greek Game Studios. @envysoftworks @PixelReign @TheShoreGame @iphigamesT.co

Jul 1 2022

RT @TheIterativeCo: Name a better combo than a post-apocalyptic game that tests your logic skills with puzzles inspired by modular synt… T.co

Jul 1 2022

RT @PixelReign: Welcome to Acantha's Virtual Bootcamp! Your basic training starts now. GO GO GO! #tutorial #darkverse #roguelikeT.co

Jul 1 2022

We are currently looking for a Level and Lighting Artist for Unity3D. #indiegame #jobposting #gamedevT.co

Jun 30 2022

Before modern pumps, people used to operate simple pulley-based mechanisms to gather water from rivers and lakes.… T.co

Jun 21 2022

The "Archimedes Screw" is a form of positive-displacement pump. A positive-displacement pump traps fluid from a sou… T.co

Jun 20 2022

Settlement is getting bigger by the day! #screenshotsaturday #indiedev #gamedev #indiegame #indiegames T.co

Jun 18 2022

It's best to be prepared before heading out. #indiedev #gamedev #indiegames #indiegame T.co

Jun 16 2022