In Hundred Days you will have complete control of a new Winery. First choose which vines to grow, learn how to grow them and when to harvest. Then following the entire winemaking process deciding on the type of wine you want to produce or the market requires. You will also have to sell the wine produced to allow your company to expand.

Report RSS Dev Blog 02 - Buildings

Some information about the buildings that you will find in Hundred Days - Winemaking Simulator.

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Buildings

First off, we would like to thank all of you for wishlisting Hundred Days! Your interest in our game and your fantastic feedback so far is absolutely outstanding.
Now it is time to share with you where we are now and what we are working on!

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Winery

This is where the “magic” happens, the different stages of the Winery will give the player more space.
We leave it up to you to handle the extra space, you can increase the number of tanks you can fit in your winery to produce more wine, or buy a new machinery to unlock new packaging settings, or a brand new filter to be sure that you will not have problem once the wine is shipped.

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Warehouse

In the Warehouse all the marketing and the selling will take place. The evolution of this building will increase the number of bottle you can store, the number of order you can prepare and so on… This will be really handy when you try to scale your global wine export!

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Toolshack

You can achieve a good quality wine only if you really take care of your vineyards, this is why you need to upgrade your Toolshack to unlock new tractors and tools that can help you accelerate the work and be more efficient.

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So this is all for this dev blog, next week we start to go deeper with Season, weather system, soil system!

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Hundred Days - Winemaking Simulator
Platforms
Windows, Mac
Developer & Publisher
Broken Arms Games
Engine
Unity
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