The Preposterous Awesomeness of Everything
Point and ClickThe Preposterous Awesomeness of Everything (TPAoE) is a satirical point-and-click adventure, about progress, politics and propulsive nozzles.
How to Win is an episodic online adventure game where the story is controlled by player's suggestions and votes.
Created in Unity, and designed to be played in-browser, players make a series of moral and dialogue choices within each chapter, before being presented a larger question at the end of each chapter, asking what should happen next in the story.
Players are then invited to send in their own suggestions for the next chapter via an online form, and a selection of those suggestions are put to a live public vote.
The winning selection then becomes the main subject of the next chapter to be released, while alternative suggestions that did not win the vote still feature in the game, but in a smaller way.
The game plays largely like a visual novel, with occasional extra gameplay elements and minigames taking inspiration from various genres including clicker games, tycoon games, and RPGs.
The game consists of multiple stories and genres, each described as a unique 'Way to Win', with a brand new Way to Win being selected by the audience after the first Chapter. Current ways to win include:
All of the writing is heavily satirical, often exploring a range of political and social themes including worker exploitation, income inequality, racism and trans rights.
Players can make a number of choices within each chapter, ranging from dialogue options to choosing different party members to recruit. The wider, audience-sourced choices have ranged to many different types of decisions, including the creation of entirely new characters, new genres, and even the incorporation of art sent to the dev team by players. These choices have included:
What new business venture should we explore?
Who should join the adventure?
How should we fight the Dragon?
How to Win is made by multi-award winning theatre company Hidden Track, who began developing online games as a response to the COVID pandemic, when all theatres were closed during lockdown.
They teamed with indie game developer Cael O'Sullivan to create the game, which was commissioned by Harrogate Theatres and HOME, Manchester in the UK.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
The Preposterous Awesomeness of Everything (TPAoE) is a satirical point-and-click adventure, about progress, politics and propulsive nozzles.
Travel the universe from the depths of the ocean to distant alien worlds, with a bipolar brick.
Help Jack Trekker, egomaniac ladies' man and stereotypical adventure hero, escape the tomb of the Three Sisters with the legendary Dildontus relic! With...
A strange murder has occurred in the Hotel Lisbon, a man committed suicide with 14 stabs to the back while at the same time he peacefully drank his coffee...
The Game: Video Game – Enhanced HD Adventure is a classic point and click adventure game about… Classic video games!
Cale Quest is the story of the hungriest man in the strangest town. You are Cale, a young man who wakes with an insatiable hunger. You do not want a candy...