**This game is currently on hold while I pursue other projects**
From the developer of "The Network" comes a genre bending top-down action puzzler. How To Save The World blends action and puzzle into one seamless experience. The "Nexus" virus is ravaging the world and the world is looking to you to save it. Dive inside a world behind the microscope. Link cells, break barriers, use enemies weapons against them, and much more to find the cure that will save the world.
- Gain Experience and Upgrades
- Unique Action/Puzzle Blend
- Dark Self Aware Humor
- Unique Minimalist Art Style
- Unlock Bonus Levels
- In-Game Achievements
- Multiple Control Scheme (One hand/Two Hand/Left/Right)
- Multiple Difficulties For Casual and Hardcore Players
What would you pay for How To Save The World? In today's constantly evolving game industry it can be hard to gauge how gamers feel. So one day I was enjoying some fine dining at a local eatery when I jumped up from my seat, pointed to the sky, and shouted eureka. This of course startled the other patrons but I knew what I needed to do. I'll just ask the gamers... simple right.
So that brings us to now. So please just take a couple seconds to jump over to the AquaFox Facebook page and select an answer from the poll. Thanks to everyone for the support!
Free codes for The Network given away during podcast grab em while you can. Check out Aquafox aka Chris Mathes interview on True Geek Radio talking about...
The developer runs through the unique action/puzzle gameplay mechanics of How To Save The World.
To celebrate entering beta here are screenshots for your viewing pleasure (including a peek at the games final boss).
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Thanks everyone for participating. Your input will be considered heavily when it comes time for the pricing.
10 dollars is the max I would pay, but 10 dollars or less, I'll buy it. It will give me something to do.
I like the style of it. I think that the GUI in the corner of the gameplay doesn't really fit, but I'm sure that it's a WIP, so that's fine. I think the non-conquered cells should show that they're not 'active' - maybe you should darken them. This is looking pretty cool, though!
EDIT: Oh, and I think somewhere around $5 would be a good top end for the price.
EDIT 2: Oh, and tracking. :)
Tracking this game actually makes you more attractive and that's a fact.
disclaimer: that's not a fact but it couldn't hurt!
This looks promising!
I don't know what you have to do, but i would pay 2.99 or something like that =D
Your comment: "This looks promising!"
Leads me to believe your a person of great intelligence :)
You should port this to iOS and Android. I'll buy it for sure. Great game, original idea.
I am not an expert on pricing, but a game like this would go 2.99 on iPhone and 4.99 on iPad - HD version. For windows 3.99/4.99 would be reasonable. (cant vote cause I dont have a facebook)
The initial release will be for PC and will see were we go from there.