It's the square metroidvania!
Start on an epic adventure of square proportions! Make your way through mysterious zones, solve puzzles, fight tough enemies and save your heart!
Unlock the full potential of your hero by collecting powerful items scattered throughout the land. The greatest of adventurers will discover hidden treasures waiting for only the bravest of explorers.
⬜ Experience metroidvania like it was 1982
⬜ Master the art of combat with tight parries and blazing bullets.
⬜ Enjoy the simple controls and classic "hit start and play" gameplay
⬜ Immerse yourself in the game with an original soundtrack, featuring haunting FM growls and melodic singing chips.
I’ve just released a new playable demo at Anothercastle.itch.io
Here’s a little story about it:
The story of HeroSquare begins with our titular protagonist stranded, alone under the stars. Something has been lost, but what could it be?
After wandering for a moment, we discover the first zone in the game. In these blue corridors we find intriguing pathways, but also encounter adversaries who are trying to block the path ahead…
After dodging our way through, we come upon a quiet, seemingly abandoned set of corridors. What at first seems like a dead end, leads a chamber vibrating with strange power. At the center of the chamber there is a strange item.
Touching the item has released a surge of energy! Somehow we know: now we can parry. This allows fighting back at the adversaries, by reflecting their bullets back at them!
With this new power, let’s venture further….
Exploring the depths of the blue zone, we come up on keys that unlock the path ahead, we also manage find an item that promises to fulfill our health exactly once, so should make careful use of that.
We get a bad feeling, as the blue walls give to a pink hue that seems somehow more threatening…Just as we set foot into what seems like an arena… the air suddenly fizzes with energy and a huge bouncing square suddenly materializing out of thin air!
There’s no other way, this moment call us to battle. It’s time to FIGHT!
...to be continued!
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