Hero Boy is a 2D beat-em-up/horror game set inside the notebook of Max, an 8 year old boy chronicling a zombie outbreak. Max, a daydreamer who struggles with bullies in school and has difficulty making friends, is thrust into the middle of the outbreak. As Max witnesses the world crumbling around him, his usually fun doodles become more twisted. You must fight through hordes of enemies...imaginary and real...in order to survive.

Hero Boy is a beat-em-up in the vein of Golden Axe and Double Dragon. Using combos will let you do moves that deal more damage along with other effects like increased knockback and stuns. As you defeat more enemies, your charge meter will fill up. Once it's filled, you'll be able to use your special move. You unlock new special moves as the game progresses that grant different benefits. The game has a wide variety of enemies to fight who will make use of a combination of melee, ranged, or area of effect attacks. You'll be fighting these enemies in different combinations as you progress.

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Hero Boy
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Hero Boy
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Hero Boy
Platforms
Windows, Mac, Linux
Developer & Publisher
Crowned Daemon Studios
Engine
Unknown
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Style
Genre
Fighting
Theme
Horror
Players
Single Player
Project
Indie
Twitter

Latest tweets from @crowneddaemon

In case you missed it, earlier this week we made a lot of progress on the writing of Simulacracea! Our current word… T.co

Oct 12 2019

We recently finished up one of the more crucial locations: the university lab where Willow was created!… T.co

Oct 12 2019

As creators who have struggled with mental illness and self harm, working on Simulacracea has been both cathartic a… T.co

Oct 10 2019

The next session is fully written! Just one session left after this! The total word count now sits at 126k!… T.co

Oct 8 2019

Been a while since our last writing update! The final side conversation is finished and we're almost done with th… T.co

Oct 5 2019

Today's #WednesdayWisdom is: "You can't make your dreams come true in one day, but you can begin making progress t… T.co

Oct 2 2019

No picture today since I'm traveling but today's #WednesdayWisdom is: "There's a lot that can happen that leaves u… T.co

Sep 25 2019

A preview of a new background in Simulacracea! This one is the hallway outside of the lab where Willow is being kep… T.co

Sep 21 2019

Today's #WednesdayWisdom is: "Embracing limitations and the necessity of change in the creative process will make… T.co

Sep 18 2019

Tweaking some sprites and forgot to redo the origin point, which resulted in this unexpected moment T.co

Sep 15 2019

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