Story-line so far:
10 years passed since coalition of independent planets, with help of single experimental assault craft, won the war versus Bions.
Space, surrounding sol system got populated once again, and even more heavily than before, taking new step in space exploration. But recently everything gone wrong.
Disturbing messages about unidentified ships started to swarm security channels, several planets literally disappeared from their star systems, panic in border colonies started to raise.
By order of star fleet were formed investigation group called "Ravaging ops"
Led by hero of "bion war", Councilor, its objective were to patrol border systems, search answers to recent events, and prevent further 'planet vanishing' events from happening.
P.S. If you like what you see so far, consider supporting developer of the original game 'Hellbender', Terminal Reality, by buying its current products:
You also can make small donation into my address, so i'll be able to keep up this and other projects alive and running.
In this version key new elements are:1. Avionics switching which essentially is auto-levelling system. 2. Destructable objects3. Testing of the switch for remote objects (Follow yellow mission indicator)
Fresh updates are here and already waiting you, to give a good look at them.
Very basic alpha, with showing-off current progress is currently online.
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Please please please continue your work, World needs all kinds of possible "Terminal Velocity" remakes or spiritual successors! :)
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Oh my God, I cannot believe that you are giving this old game some love! The Hellbender is my absolute favorite fighter, even more than the Pyro-GX from Descent, and it is so good to see it again, especially in a proper 3D model. It's absolutely beautiful. And the standard graphics look nice too and the sound effects are super high quality. It all feels great, but the standard speed and the afterburners of the Hellbender might need to be bumped up.
I immediately made an account just to say keep at it, I am definitely watching this, and I'll see if I can get more people interested. Good luck!
Second thought, the speed is just fine. Flying higher gives the illusion that you're flying slower. You got the flight mechanics down perfect.
Yea, i will need much more wider crowd of supporters.
Also yea - if you didn't noticed level is twice higher than in original.
Are you still around, working on this?
Project is slowly getting stripped of all 'hellbender' parts, leaving mainly 6dof flight arcade with new script, new models, new soundtrack, few new ideas but old atmosphere of Terminal Velocity/Fury3 flight and Hellbender-like storytelling and mission types.