Harmless Demons is inspired by a bug observation box my grand father gave me when i was little.

Its goal is to capture that sensation of curiosity, excitement and perversion i felt when given those defenceless insects, trapped in my little glass box.
One day i would be gentle, careful and attentive with them, the day after i would tear their wings appart, drown them in white spirit, burn them with fire...

In Harmless Demons, a strange, unknown creature is put into your hands for understanding. Its full of secrets you'll have to discover by experimenting with it via tools you'll have to build.

Its goal is to escape that box he was locked in.
Yours is to feed it, hit it, watch it, burn it, love it, kill it until he is no longer a mystery for you.

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!Farewell!


After almost three years, my game is finally on Steam, bringing it to closure. I went into this thinking I would make a very small and amateurish game in a year, and it's all grown up now...
It feels good, it was a very exciting adventure. I'm leaving it into your hands now.

Auf Wiedersehen,
Percepied.

Twitter
@RoyPercepied

Harmless Demons | Trailer

Harmless Demons | Trailer

News

Trailer for upcoming Steam release, on the 25th of September!

Harmless Demons | Itch.io release

Harmless Demons | Itch.io release

News

Close-to-final version released on Itch.io, updated next month.

Harmless Demons | DevLog #9: Destruction, Escape, Behaviours, Tools

Harmless Demons | DevLog #9: Destruction, Escape, Behaviours, Tools

News

The game is getting stuffed, come and discover with what.

Harmless Demons | DevLog #8: Narration, OST

Harmless Demons | DevLog #8: Narration, OST

News

Exhibit of explicity fresh & new content. Mostly cutscenes and music.

Comments
Guest
Guest

Can’t wait 🌝

Reply Good karma Bad karma+2 votes
LunarShuriken
LunarShuriken

Enjoing the soundtrack!

Reply Good karma Bad karma+2 votes
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Harmless Demons
Platforms
Windows
Developer
Percepied
Engine
Unity
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Style
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Virtual Life
Theme
Abstract
Players
Single Player
Project
Indie
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