Travel through a beautiful, fictional rendition of the 16th century of Feudal Japan. Choose between four types of warriors as you learn to master intuitive, directionally-driven swordplay while also choosing unique abilities to ensure victory over your foes. Join your friends in an immersive multiplayer campaign across Japan in pursuit of either preserving the peace and honor of the Emperor or bringing on chaos and death by playing across four different game modes with different objectives and strategies. Whether you prefer the blade wielding Kenshi or Naginata Samurai, the range and precision of the Samurai Archer, or the deceptive Ninja, the options are vast and the battles fierce.

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Early Access 3 - Coming in Feb/March

We've been working since October on our Early Access 3 patch and it is our largest release so far. We think this really brings us close to the goal line of 1.0 Full Release.

Feature Highlights

  • Matchmaking, leaderboards/stats/achievements, new menus, parties/social
  • New tutorial teaching new mechanics, features and more classes.
  • Per-match skill trees/leveling
  • Co-op vs. AI mode (wave-based, play with 1-4 players)
  • New heavy stance attacks for Kenshi/Naginatashi
  • Tons of bug fixes and improvements
  • In-match Rivals & Duel challenging

Testing/Events

We offer public testing of the game and bits and pieces of these features every week on Wednesdays at 10PM EST on our Discord: Discord.gg - This will help us get everything ready for the big time!

New Gameplay Changes

As mentioned above we are bringing three new huge gameplay options, the last of our core gameplay from our original design. Per-match skill trees will allow players to chose between Abilities (think Moba actives), Talents (dodges, double-tap moves) and stat boosts (health, armor, better accuracy, etc.) all to work towards unlocking a powerful MASTER ABILITY.

skill tree gif


We're also re-working the Swordsman and Pikeman's heavy stance attacks to no longer be root-motion forced dash attacks that are clunky and hard to aim. We'll allow full range of motion until the attack plants allowing for a more fluid experience:

Naginatashi Heavy Attacks


Release Date

We don't have a concrete release, but we'll be releasing a trailer later in January and hope the patch will be ready by late February/early March at latest.

Important Links

Steam Page

Official Discord

Development Roadmap

Happy 2019 Hanako Family, from the Hanako Dev Team!

Early Access 2 Teaser + First Free Weekend June 14th - 17th

Early Access 2 Teaser + First Free Weekend June 14th - 17th

News

"We're excited to announce our FIRST Free Weekend June 14th - 17th. We hope it's a good way for anyone of any budget to check out our work and give us...

Early Access 2 Coming June 14th - Dev Update Week 4 May, 2018

Early Access 2 Coming June 14th - Dev Update Week 4 May, 2018

News

Early Access Patch 2 is coming to Steam June 14th, 2018. New UI, new Samurai Archer, new Map! We're also approved for Xbox One and PS4 development!

Brightlocker + Play w/ Devs (Every Weds 10PM EST)

Brightlocker + Play w/ Devs (Every Weds 10PM EST)

News

We recently launched our Brightlocker and have ongoing weekly Play w/ Dev Events!

Hanako: Honor & Blade Comes to BrightLocker Friday 2/9

Hanako: Honor & Blade Comes to BrightLocker Friday 2/9

News 2 comments

We have joined forces with BrightLocker to help grow and interact our community and help us nail our early access to full release journey.

Comments  (0 - 10 of 26)
manolops3
manolops3

Finally early Access in october 9th...Thats really cool :)

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Vertelame
Vertelame

There wasnt an mount and blade mod with the same name?

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MattCan36 Creator
MattCan36

Not sure. When we did title research last year when we were re-branding the game nothing came up anywhere with the exactly title or name. We had about 5 final candidates and the team voted on this one.

Reply Good karma+2 votes
manolops3
manolops3

hah !!!! it looks so great ! hope this project is still alive ? Release Date on Steam in Early 2016 ? .....caaaaaant wait

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MattCan36 Creator
MattCan36

Definitely still alive. We'll likely be looking at a late 2016 for closed alpha/beta. Looking into getting some funding to speed things up. :D Thank you.

We will not rest until it is done.

Reply Good karma+2 votes
manolops3
manolops3

YEAH !

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dizco
dizco

Saw this on the UE Stream. Looks really promising Guys!

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Guest
Guest

Do you guys plan Linux support? Could be included in Kickstarter too.

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MattCan36 Creator
MattCan36

We have discussed it a little bit. It doesn't seem hard in UE4 to go to Linux or Mac, but it's something that needs more serious discussion.

Reply Good karma+1 vote
Staiver
Staiver

It's something realy promising! I hope you'll make a story or editor mode (both of them should be offline) so i and other netless people can ply it too. keep up the good work!

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Hanako: Honor & Blade
Platforms
Windows
Developer & Publisher
MPact Games, LLC.
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Hanakogame.com
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Style
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War
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Multiplayer
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Indie
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Boxart
Twitter

Latest tweets from @playhanako

10PM EST - US-East Official Server - Full dev team will be playing for a few hours. We usually test new features to… T.co

12hours ago

RT @IndieDB: Here's what's coming in the next big Early Access patch for Hanako: Honor and Blade, the multiplayer melee swordfig… T.co

Jan 20 2019

We've been on @IndieDB for probably 10 years now... time flies T.co

Jan 10 2019

Early Access 3 First Details - Release Date Range & Dev Update! First in a while over on @indiedb :… T.co

Jan 10 2019

Part of EA3 is making heavy attacks more fluid/giving more freedom of motion (versus locked, forced "dashing") We'r… T.co

Jan 9 2019

Play w/ Devs Strimz -> Twitch.tv #twitch #ue4 #steam

Dec 5 2018

RT @PlayHanako: New tutorial map and WAY more coming early 2019! We're so excited for Early Access 3. #ue4 @unrealengine #steamT.co

Dec 3 2018

If there was an award for Longest Development #UE4 game we would for sure win. :p @unrealengine

Dec 3 2018

New tutorial map and WAY more coming early 2019! We're so excited for Early Access 3. #ue4 @unrealengine #steamT.co

Nov 27 2018

Our new tutorial map coming out for #EarlyAccess 3 is going to be lit...

Nov 25 2018

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