Save humanity from imminent destruction! Set in the vastness of space, Grimmstar has you traveling from solar system to solar system to collect resources, weaken the enemy, and discover hidden technologies as an epic story unfolds before you. ------ Features: 6DOF Flight - Grimmstar takes a flight model more appropriate for space. You will have six degrees of freedom, meaning you can move and rotate in any direction with your ship. Modular Ships - The main fighter ship is based on a completely modular system with each part effecting the ship's performance. This allows you to build a ship perfectly tuned to your play style. Survival - You will need to keep track of your fleet and manage their output so that humanity can stay alive. Research upgrades to your fleets defenses, offensive capabilities, and other outputs to increase your chances. Open Worlds - As you traverse through different solar systems, you will be able to freely warp to any location within the solar system
The newest addition to your fleet has arrived! The Repair 'n Refuel ship (also known as the RnR or "Runner") will be used to... well, repair and refuel...
rnr to the rescue (new ship reveal)
From larger-than-life space stations, to submarine-sized repair and refuel tankers, to a whole new player ship, Grimmstar has been undergoing a number...
new stations, new ships, new content
We took a bit longer than planned to give another update on the progress of Grimmstar, but there's so much to show now! We've made enormous strides towards...
july update - new effects, new mechanics, and more
It's a great time to get some work done at home! There has been some really significant progress being made on Grimmstar with new mechanics, missions...
april 2020 development update
Grimmstar is an action-packed space fighter and fleet management hybrid from AstroNaughty Games that puts you in the pilot’s seat to help save humanity...
grimmstar announcement
There's been a lot going on for us at AstroNaughty. Grimmstar has been gaining attention and the business side of things has kept us quite busy. We've...
august development update
April brought a slew of new additions, announcements, and changes to Grimmstar. Come take a look at what all was involved.
april development update
Our sound designer, Arsen, goes through his process of setting up some very important sound effects for the play ship's thrusters.
tutorial - engine thruster sounds
We had to rework our engine thruster effects because the old ones were just... hideous. Made some vast improvements!
engine effects (quite literally)
Developing an alien ship that utilizes design techniques seldom (if ever) used before is a daunting task. We think we've found something that works: Alien...
designing ships - alien and human alike
At PAX, Grimmstar took place outside one single planet. We're now expanding the project to stretch to an entire solar system that works as your sandbox.
expanding the universe
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