Goscurry is a hard game, developed by Daniele Giardini with beats by Isak Martinsson, where you must relax and follow the rhythm (except for speedfreak modes, where things go crazy). Try to go as far as you can by piloting a ship on an infinite road, suspended over a stylized and eerie landscape, while taking sharp corners, evading hazards, and avoiding panic attacks.
We check out the some of latest modDB and indieDB headlines plus your weekly dose of Monday Night Indie.
mod and indie news recap
Another action packed show on its way! Bringing you fresh streams of indie games direct from the developers, giveaways and more!
monday night indie
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