Ghost Song is a 2D "metroidvania" style game that not only gives players that feeling of isolation and minimalism Super Metroid fans long for, but also delivers an emotionally powerful story. This story is told not through pages of exposition or long cut scenes, but through being in the game, being in the moment, and observing events as they unfold. It's a highly ambient, atmospheric approach to story that falls somewhere between Super Metroid and Dark Souls in its tenor.

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Just some stuff because I felt like making a gif

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Spent hourssss reprogramming/redesigning the object interactions - much happier now #gamedev #indiedevT.co

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This youtube link shows the start of the game. Would you first go left or right? Youtube.com #gamedev #indiedev #MadeInStencyl

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Every single part of the environment is fully destructible I.imgur.com *Except the many many parts that aren't #gamedev

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I saw this creature in a dream -- Woke up and drew it.

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Destructible blocks test. #gamedev #screenshotsaturday #madeinstencyl T.co

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What do you guys think of Samus Returns? I was very turned off by the trailer initially, but the gameplay might turn out to be solid.

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implemented starshield #gamedev #indiedev #MadeInStencyl T.co

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