Game about vehicles is sandbox physics construction game, focus on building and testing land, sea and air vehicles. Vehicles can be any shape, each modules can be fully customisable and it changing physics behaviour.
Gun can rotate around it's mounting and can be aiming up and down. I want add to guns AI to automatic aiming where camera is looking. Also ammo boxes have new graphic.
Are that missile launchers?
And there are trees now?!
the cubes on the sides are ammo boxes for the gun.
And trees have already been in former versions of the game. :)
and here´s a question for humman01: Is the rotation of the cannon and the Joint going to require energie since you´re able to build an resource independent Moving-mechanism with Wheels build out of joints and hulls in the latest released version Which also makes your vehicle with amphibious ?
I want to make working of joints and pistons (maybe also guns) dependent on amount of energy, but combustion engine will also produce energy when is running.
Now fuel tank give displacement on water, but it isn't best idea, I will add new element - float, much lighter thank tank with grater displacement power. Also water and air propeller will be different.
Btw. I want add few new element (rope, magnetic connector, chain connector, anti-gravity generator, ladders, doors) and remove some old (generator, electric engine, parachute)
Good to hear that you are still thinking so much about the game mechanic.^^ Proves that the game will become even more awesome as it already is.
Even if I would like you to keep the electric engine or an alternative for it in game to power subs, since combustion engine would only work on the surface since it needs O² to be functioning.
With that said I´m looking forward for more of your stunning work. ;)
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