- Part based vehicle building with high level of freedom and lots of customization options.
- Realistic physics simulation for many types of parts, such as wings, turbines, piston engines, propellers, wheels, weapons and more.
- Authentic audio and visual effects: no futuristic vacuum cleaner sound emitted from jets and rockets.
- Huge seamless open world: travel from the bottom of the ocean to another planet with no loading screens.
- Planetary weather: jet streams, turbulence over mountain ranges, thermals on hot days etc. that physically affect your vehicle.
- Story mode: to buy new parts, maintain/repair the old ones you have to do jobs or missions around the world to earn money. Move cargo or passengers from port to port, or destroy hostiles if you want more action.
- Multiplayer: see which one of your friends is the best aerospace engineer and fighter pilot or just build crazy things together for fun (and hope not to break the game).
For aviation geeks:
With the addition of height and color map support, Flyout is now able to handle planets of much larger scale. The original procedural planet will be replaced with a full scale Earth, increasing the start planet's circumference from 7,500 km to 40,000 km.
Previously the position and color of each vertex of the planet had to be computed using multiple passes of procedural noise, which meant that large scale planets would either have reduced surface detail or increased performance cost.
With the use of heightmap the elevation data can be read from the map with 5 km accuracy for an Earth-sized planet, and only geometry smaller than that has to be calculated using noise functions.
Rotor physics showcase. Flying around and maneuvering with a helicopter and a drone.
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