A rogue-like 2D turn-based game in which you play the role of a most lowly knight who has inherited a fief through some fortunate circumstances. However, the land appears to be nothing more than a tangle of wild country awaiting a strong-willed individual to turn it into a thriving village manor. Build your manor house and attract peasants to work for you in exchange for your protection. Begin your great dynasty, destined to rule the known world.

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Defend Yourself!
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Description

Here's the defense screen. You must choose a defensive position. Since I can only dodge (there is only bread and water in Bob's hands). My objective is to choose a position away from the attack. If I were Parrying or Blocking, I'd want to choose the position of the attack. The red squares indicate my level of intuition about the attack, dangerous zones are highlighted. Due to Bob's decent Dodge skills, I know the attack is coming from the Midline and Low and will avoid that area. Dodge right!

For more information on the combat mechanics, check out this post:
Arboreantears.com