Faceless is a Greenlit Supernatural Mystery on the Unreal Engine 4 which sees players attempting to survive alone, or with up to three friends in Wakeland City to try and find Daniel North. Having followed his documents, the players must find Dolls in each location and deliver them to the Ritual Zones to set the trapped souls within free, thus completing Daniel's quest and bringing the survivors one step closer to learning his whereabouts. Upon burning all the Dolls, The wounded Soulrender will be forced to depart from the immediate area... But not until after it has frantically tried to stop you.

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The Sorrowvirus - Main Menu
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I really cannot wait to see what this story that you guys have conjured up will give. It looks way more interesting than what it was before the cease-and-desist incident, and even then it looked great.

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Sklarlight Author

Thank you so much, Seaal! We're quite anxious about what people will think of The Sorrowvirus, it's a story that's loosely connected to the main game, but it serves to set-up one of the most important elements of Faceless, a substance known as The Sorrowvirus, and what it's capable of doing to monsters and humans.

In The Sorrowvirus, you take on the role of Wyatt Heyll, a young man who has been riddled with various cancers and diseases throughout his entire life, and he has been visiting Purgatory since he was six years old. This is his penultimate visit to Purgatory and one in which players have a direct influence on the outcome. (Four different endings.) - Each time you play the game, certain things will change. Wyatt's own guilt and doubt will print itself onto Purgatory, causing the dialogue to change and the threat level to increase. This leaves only the player's own willpower to save Wyatt by attaining the True Ending.

In many ways, The Sorrowvirus can be viewed as a "spin-off" from the main storyline that we will introduce in the multi-player, but the one thing we've always established from the beginning is that everything is connected.

The only thing I will confirm is that our new primary monster, the Soulrender, won't really make an appearance in The Sorrowvirus. But the secondary monsters, the Anomalies, will.

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We're still here! The Sorrowvirus, our upcoming Short Story, grows closer to its completion with every single day. We're excited to see people play it, especially for those who endure it to attain the true ending.

We're sorry for how long the main multiplayer game is taking, we wanted to sidetrack our efforts to focus on this short story instead for the time being. We've never developed or released a game before, and we're proud of what we've achieved together so far.

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