Fight your way between gangs, corporations, cults, and corrupt governments in a fast-paced, top-down shooter. Located in a dystopian future not so far away, Esse Proxy will take you to the center of conflicts and intrigues of a group of rebels trying to be free.
In Esse Proxy you will advance through different levels to achieve missions, using different characters, each of them with some particularity that differentiates them, each one with a different motivation.
You can find new weapons to use in your missions as new characters.
The levels are handcrafted trying to keep details balanced with gameplay, finding locations such as houses and departments, drug dealer spots, car scrap yards, alleys, discos, luxurious politician’s houses, avenues, subways and many other places that can be found in the city and its surroundings.
This game has been in development for "one man team" for about a year and is expected to be released in Early Access format by the end of 2021.
It has strong inspiration in game mechanics like Hotline Miami.
This game is in alpha state, all levels and enemies can (and probably will) change in future versions.
The story and plot elements of the game are not final and may change.
Many features of the game in this alpha version are very limited in its functionality. Like:
- The stats at the end of each level.
- UI elements.
- Tutorial level.
If you play the alpha and you want to provide (good or not that good) feedback, or you want to comment on features to be addes or deleted, and basically anything about the game, you are welcome:
Also we were playing Esse Proxy alpha with Adrian Novell, Game Designer at Electronics Arts. He gave me great information and advice on some mechanics in the game.
(sadly the video is only Spanish)