A first person post-apocalyptic simulator game, set a few years after humanity destroyed itself in a devastating resource war. You are now on your own in a post collapse world, and have to gather food, search, run, hunt and simply survive. The game world is free explorable, procedurally generated, and about twice as big as Texas. The game is set in the world of the german novel "Die Wiederentdeckung der Erde", and runs in the browser, but also is planned to be available as stand-alone app for Windows and Mac OS X.
A lot of work has been done on "EndTime at Home", the post-apocalyptic simulator game, since the last update. The major new feature are "Power poles", which can be found next to some of the streets. If you walk through a forest and suddenly see a power pole somewhere, you can follow it and it will likely lead you to the next city:
Apart from that, they also are a very nice decoration, of course. :)
Other new features are nicer texturing of the trees and better collision inside houses.
After many requests, I also created a youtube video, showing the game in action. It demonstrates the world generation engine in movement, and you can also see the above mentioned power poles as well:
If you preordered the game, you can try and explore these new features in the preview alpha version of the game. Otherwise, if you are interested in the game and want to try out the tech demo, take a look at the games website at endtime.at.
The game engine of EndTime at Home is now able to generate the first version of cities in its procedural generated open world.
TechDemo for the game available now - playable directly on the games website, without download and install.
hop its nit dead
The game server is dead.
you can turn this into a great survival game you know XD
Wow...that sounds amazing! :) Hope you come up with some cool ideas, your concept leaves much room for creativity which is something that I like very much.
Sounds like an interesting concept, good luck with the project.