CopperCube is an editor for creating 3D games and 3D websites, as windows or Mac OS Apps, as Flash or WebGL websites, or Android apps. It is possible to import or create 3D models, set camera controllers, materials, behaviors, click 'publish' and the game app is ready, without programming.

But it is of course also possible to use CopperCube's integrated scripting API. Using JavaScript, own Actions and Behaviors can be created, and share them freely with others, or even run any JavaScript code on-the-fly, using the Execute JavaScript action. Also, on the Flash target, it is possible to use ActionScript 3 additionally.

For rendering 3D, CopperCube supports OpenGL, Direct3D, WebGL and Stage3D. It includes highly optimized renderers, written in each native platform (in Java, ActionScript, JavaScript or C++), supports massive particle systems, realtime skeletal animation, precalculated lightmaps, normal maps, hardware 3D sound, and much more.

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Woaah, that was a ride.

The Concept has changed but not the idea behind it.

SuperForce of the Grid was born as a Competition Entry for the #MAKEITSUPERHOT Competition.

At first, it was supposed to be some kind of abstract FPS in a Crystal world but after working on getting that Concept done, it was clear that it needed to be changed and that is what i did, i might have sacrificed valuable time in doing so but it is for the better.

Here a Teaser Video

and now go on download it and say hi to my Dummy Ai.

Superforce of the Grid: Concept Demo Download

The End Result is what matters.

Thanks to Evryone who supported me in the last days, especially

Claudia my luv ..

Vazahat Khan for helping me out with CopperCube

Kevin MacLeod for his Public Domain Music

and of course moddb and the devs of superhot, thanks for the competition.

#2 Devlog - The Weight of a World

#2 Devlog - The Weight of a World

SuperForce of the Grid

What happend since the last time: Menu, Weapons, Character(s), Animations.....

#1 Devlog - The Spark

#1 Devlog - The Spark

SuperForce of the Grid

A Spark, a idea was born.. read about the Art Style and see for yourself what i imagined the World of the SuperForce of the Grid to be.

CopperCube Game Engine 5.5 released

CopperCube Game Engine 5.5 released

News

CopperCube Game Engine is now available in version 5.5 as free update for all existing users. New features in this update include Steam integration, improved...

CopperCube development update

CopperCube development update

News

Further development of the next major release of the game engine.

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Cetetorius: Conquest

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Get ready to go to the wonderful world full of dangers and adventures! COMING in 2019

the awaken  horror

the awaken horror

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ok so basically you marine you go to facility that is under attack by unknown force but while you drive you hit someone and crashed into the facility...

Hidden-Ground : Central Down

Hidden-Ground : Central Down

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it's an apocalyptic FPS that goes underground in the Priyadshen area, you play as a heavy soldier who must investigate the event and kill the monsters...

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Potatoes Peeling Simulator

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Super Galaxy Ranger Luna

Super Galaxy Ranger Luna

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Its time to return to the late 90's! A time where low polygons and big pixels ruled. I wanted to recreate the feel of my childhood playing some of my...

Mafia Empires

Mafia Empires

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MafiaEmpires (www.playmfe.com) is a 3D browser MMORPG set in a dark, musky underworld where only the best make it to the top. Everyone starts equal, but...

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Lonekin

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This is firstperson fantasy SandBox-RPG,with quests,monsters,bosses and open world...

Comments
spikeymikey0196
spikeymikey0196

I'm liking this, it looks like cube engine but with alot more viusally simplified stuff.. you should perhaps allow a programming option for anyone out there.. also lightmaps are suitable for android and ios games, but perhaps a real time hdr lighting/deferred rending option should be propagated?

Reply Good karma Bad karma+1 vote
Hendar23
Hendar23

But, I like programming!

Reply Good karma Bad karma+3 votes
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Ambiera
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