Over a year since last update. Damn. Well, we finally have something new to show to you guys! During this time we've been busy and a lot of things have happened, among the other:
- We've moved to Unreal Engine 4. It gives us new tools necessary for our vision and improved shaders to play around with, as well as access to source code.
- We've re-designed the game from point and click to first person view. This is a huge change, and may surprise some of our followers, but we felt that the point and click approach was too limiting for us and we wanted to further explore our emotional mechanic with freedom of movement. After a lot of playtesting, we felt it was the right decision and are happy with the change, we hope you will be too!
- We've introduced several new elements to our emotional switching mechanic, to further improve story telling and puzzles, which we'll showcase in the video below.
So without further delay, check out the video below (watch it in a new window for better quality) and let us know your thoughts! I'll try writing a more in-depth analysis of our new mechanics in a later post.