The game plans on mixing styles in many ways including sci-fi/futuristic, steam punk, medieval and more as well as have many game play styles like RTS,RPG,FPS puzzles and more but will blend in a way that it don't seem to weird.
The game is hoping to be the next big MMO when it is ready.
Hi this is just a quick post due to reciveing a facebook message about lack of info here
The game has been accepted on steam and for the last few months been selling on steam
The reason for lack of info on here is desura(the platform i was selling on) went bankrupt as some maybe aware and since then desura has ignored all emails i sent them .
For regular game updates for those intrested the steam page or facebook page will be best spot to see updated screenshots and the game such as the new roman town AI transport and all other things added over the years
The game will stay here but if intrested in more info or buying the game steam or facebook best
This is just a quick update video to show off the latest build which will be uploaded in the next day or two (it was having some issues building for tonight...
this is just a quick update to let everyone know the next update is planned for this weekend witch will include the new working patch system a fix on...
Hi this is just a quick news update to show off the new player customize that will be added asap.
Hi everyone this is just a quick news update on the game. I have talked to the coder and they have changed the AI which should fix the issue of falling...
This demo shows the progress of how far we have got it has a few combat skills,few quests and the world used is a flat test area as we are having issues...
This demo shows the progress of how far we have got it has a few combat skills,few quests and the world used is a flat test area as we are having issues...
This demo shows the progress of how far we have got it has a few combat skills,few quests and the world used is a flat test area as we are having issues...
This demo shows the progress of how far we have got it has a few combat skills,few quests and the world used is a flat test area as we are having issues...
This is a walk around of the Trinity islands in game there unfinished currently but are being upgraded with models. The aim is to find all objects hidden...
This is a walk around of the Trinity islands in game there unfinished currently but are being upgraded with models. The aim is to find all objects hidden...
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Tips guys: u guys should put a demo of somesort so payers would even spread the game of yours i havent played it but it looks awesome but the prob is i have no money thats why PUT A DEMO
A basic demo has been made its shown in the second half of the latest video (link in the news just posted or check the youtube page) it will be uploaded soon
thanks for the feedback a demo will be made the issue right now is there is little content due to our funds etc so the only possible demo would be a blank level to test out controls (basically the game without the pretty levels)
Nice, Zeranos RPG Kit with a map, quite the work you've done.
This must be the next big MMO!
I like where this game is going. However..the controls...are they going to change?? Cause i cant hardly do anything with them the way they are now. I have tried all the different options, but its still hardly usable. I would suggest something like along the lines of World of Warcraft mouse movement. They just feel really solid to me. While i play this as of right now, i try and click or move the character with my mouse, and he keeps doing his attack move every few steps. I cant seem to get it to stop.
Thanks!
Great work so far!
The controls will change but right now there's issues with the pathfinding etc so controls will need to wait abit while the game finds a coder who can fix the pathfinding and controls
I will download world or warcraft and some other mmos so i can get a better feel for mouse movement but the idea would be left click would be a default attack to save people spamming one etc
thanks for the feedback it will try be changed soon as possible (it needs to be changed a little as i want the game more interactive and i might add a blank skill so players can set nothing to mouseclick until a final fix has been sorted)
I hope this has real-time action combat instead of the traditional mmo combat which i hate.
it aims to have action combat like batman etc where there is no lock ons etc (unless your weapon a homing missile etc) but right not its abit slower then preferred as it doesnt have the animations yet for fast paced hacking,dodges etc
An example of what i want is something like player A is a warrior which is distracting the dragon while player B jumps of the mountain edge next to it lands on its stabbing at the same time then climbing it to attack its eyes etc or if you a gunner use some sort bored mount (like hover board/skateboard) push of under it shooting its soft belly for major damage etc
if you dont know batman you might know monster hunter or i think shadow of colossus (i need to double check the climb on enemy and combat similar but 90% sure it similar to my idea)
so could you compare the combat to dragons dogma? that game has one of my favorite combat systems. I put over 40 hours into the game.
From the one video i just saw yes that looks like the combat system the game is aiming for only maybe a little more advanced eg if player A uses oil then player B shoots fire it will do bonus damage from the oil etc and also scaled up to be mount combat so jump of your mount onto theres etc (all this would be a bit away until can hire a coder and animator to do it and i am not sure if dragons dogma does this as not played it)