Dwarves & Holes is a tactical squad based city builder and world simulation where you take control of a group of dwarves, hobbits, mages or demons and your goal is to explore and survive while building a successful settlement. The game features multiple game modes and is inspired by the 4X formula and games like Dwarf Fortress.
In this video I demonstrate our third and improved terrain rendering prototype.
Lighting is significantly better for both terrain and objects. Now it is easy to tell what shape the terrain has. No shadows are cast.
Terrain is generated by a highly customizeable process that can output a wide variety of shapes and apply smart smoothing operations to generate a more realistic terrain.
The rendering prototype currently uses vertex based normal map calculations for lighting.
Why on the hills there isn't any object?
Currently only trees can be placed on the hills. The list of objects that can be placed on hills will be expanded, but often you won't be able to place them. You need a relatively flat surface to place an item, like in real life :).
In this video trees are not visible because they are big and obstruct you view of the landscape, which is the focus of the video.