Networked, team-based, gunfights in a randomly generated dungeon. Take a modern top-down shooter and toss it in a pot with rougelike dungeon generation, traps, and ridiculous characters and items. Welcome to dunGeon.

Post news Report RSS dunGeon - Character Classes Part 1

Showing of the first three character classes: The Mapmaker, the Ninja, and the Powdermonkey.

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Well, thought I would give a quick demo showing off some of the character classes in the game! For those who don't want to watch a video, I'll throw a quick summary below.


Mapmaker: This class provides a minimap for the entire team. He reveals the dungeon as he walks through it. No mapmaker, no map. Weapons: Revolver, Shotgun

Ninja: The classic stealth character. Turns invisible when standing still. Not great in a head-to-head fight. Weapons: Crossbow, Sword

Powdermonkey: Master of Explosives. Most powerful character in the game, though he has no special abilities. Weapons: Grenade Launcher, Rocket Launcher

Well, that's all I've got. Let me know if you have any suggestions, I'm still changing things around frequently. Thanks!

Duncan

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dunGeon
Platforms
Windows
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DuncanKeller
Engine
XNA
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